Perceptual tone mapping operators for high dynamic range scenes. - Patrick Ledda; Alan Chalmers; Greg Ward (SIGGRAPH Abstracts and Applications, 2002)

Selective quality rendering by exploiting human inattentional blindness: looking but not seeing. - Kirsten Cater; Alan Chalmers; Patrick Ledda (VRST, 2002)

Psychophysically based artistic techniques for increased perceived realism of virtual environments. - Peter William Longhurst; Patrick Ledda; Alan Chalmers (Afrigraph, 2003)

A wide field, high dynamic range, stereographic viewer. - Patrick Ledda; Greg Ward; Alan Chalmers (GRAPHITE, 2003)

A local model of eye adaptation for high dynamic range images. - Patrick Ledda; Luís Paulo Santos; Alan Chalmers (Afrigraph, 2004)

A psychophysical validation of tone mapping operators using a high dynamic range display. - Patrick Ledda; Alan Chalmers; Helge Seetzen (APGV, 2004)

HDR displays: a validation against reality. - Patrick Ledda; Alan Chalmers; Helge Seetzen (SMC (3), 2004)

Evaluation of tone mapping operators using a High Dynamic Range display. - Patrick Ledda; Alan Chalmers; Tom Troscianko; Helge Seetzen (ACM Trans. Graph., 2005)

Authentic Illumination of Archaeological Site Reconstructions. - Alan Chalmers; Ioannis Roussos; Patrick Ledda (CGIV, 2006)

Inverse tone mapping. - Francesco Banterle; Patrick Ledda; Kurt Debattista; Alan Chalmers (GRAPHITE, 2006)

Product Review: High Dynamic Range Displays. - Patrick Ledda (Presence Teleoperators Virtual Environ., 2007)

A framework for inverse tone mapping. - Francesco Banterle; Patrick Ledda; Kurt Debattista; Alan Chalmers; Marina Bloj (Vis. Comput., 2007)

A GPU-friendly method for high dynamic range texture compression using inverse tone mapping. - Francesco Banterle; Kurt Debattista; Patrick Ledda; Alan Chalmers (Graphics Interface, 2008)

Expanding low dynamic range videos for high dynamic range applications. - Francesco Banterle; Patrick Ledda; Kurt Debattista; Alan Chalmers (SCCG, 2008)

High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content. - Francesco Banterle; Kurt Debattista; Alessandro Artusi; Sumanta N. Pattanaik; Karol Myszkowski; Patrick Ledda; Marina Bloj; Alan Chalmers (Eurographics (State of the Art Reports), 2009)

High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content. - Francesco Banterle; Kurt Debattista; Alessandro Artusi; Sumanta N. Pattanaik; Karol Myszkowski; Patrick Ledda; Alan Chalmers (Comput. Graph. Forum, 2009)

A Psychophysical Evaluation of Inverse Tone Mapping Techniques. - Francesco Banterle; Patrick Ledda; Kurt Debattista; Marina Bloj; Alessandro Artusi; Alan Chalmers (Comput. Graph. Forum, 2009)

Dynamic range compression by differential zone mapping based on psychophysical experiments. - Francesco Banterle; Alessandro Artusi; Elena Sikudová; Thomas Bashford-Rogers; Patrick Ledda; Marina Bloj; Alan Chalmers (SAP, 2012)

Mixing tone mapping operators on the GPU by differential zone mapping based on psychophysical experiments. - Francesco Banterle; Alessandro Artusi; Elena Sikudová; Patrick Ledda; Thomas Bashford-Rogers; Alan Chalmers; Marina Bloj (Signal Process. Image Commun., 2016)