Advanced Mixed Reality Technologies for Surveillance and Risk Prevention Applications. - Daniel Thalmann; Patrick Salamin; Renaud Ott; Mario Gutiérrez; Frédéric Vexo (ISCIS, 2006)

The benefits of third-person perspective in virtual and augmented reality? - Patrick Salamin; Daniel Thalmann; Frédéric Vexo (VRST, 2006)

Visualization Learning for Visually Impaired People. - Patrick Salamin; Daniel Thalmann; Frédéric Vexo (Edutainment, 2007)

Two-Arm Haptic Force-Feedbacked Aid for the Shoulder and Elbow Telerehabilitation. - Patrick Salamin; Daniel Thalmann; Frédéric Vexo; Stéphanie Giroud (Edutainment, 2008)

Improved third-person perspective: a solution reducing occlusion of the 3PP? - Patrick Salamin; Daniel Thalmann; Frédéric Vexo (VRCAI, 2008)

Stay Tuned! An Automatic RSS Feeds Trans-coder. - Patrick Salamin; Alexandre Wetzel; Daniel Thalmann; Frédéric Vexo (INTETAIN, 2009)

Context aware, multimodal, and semantic rendering engine. - Patrick Salamin; Daniel Thalmann; Frédéric Vexo (VRCAI, 2009)

Brain activity underlying third person and first person perspective training in virtual environments. - Tej Tadi; Patrick Salamin; Frédéric Vexo; Daniel Thalmann; Olaf Blanke (SIGGRAPH Posters, 2010)

Quantifying Effects of Exposure to the Third and First-Person Perspectives in Virtual-Reality-Based Training. - Patrick Salamin; Tej Tadi; Olaf Blanke; Frédéric Vexo; Daniel Thalmann (IEEE Trans. Learn. Technol., 2010)

Context Aware, Multimodal, and Semantic Rendering Engine. - Patrick Salamin (2010)

Natural activation for gesture recognition systems. - Mathieu Hopmann; Patrick Salamin; Nicolas Chauvin; Frédéric Vexo; Daniel Thalmann (CHI Extended Abstracts, 2011)