Use of serious games for motivational balance rehabilitation of cerebral palsy patients. - Biel Moyà Alcover; Antoni Jaume-i-Capó; Javier Varona; Pau Martínez-Bueso; Alejandro Mesejo-Chiong (ASSETS, 2011)

Balance Clinical Measurement Using RGBD Devices. - Ines Ayed; Biel Moyà Alcover; Pau Martínez-Bueso; Javier Varona; Adel Ghazel; Antoni Jaume-i-Capó (AMDO, 2016)

Juegos Serios para la Prevención de Caídas en Personas Mayores mediante el uso de Dispositivos RGBD. - Ines Ayed; Gabriel Moyà Alcover; Pau Martínez-Bueso; Javier Varona; Antoni Jaume-i-Capó; Adel Ghazel (CEIG, 2016)

Fall Prevention Serious Games for Elderly People Using RGBD Devices. - Ines Ayed; Adel Ghazel; Antoni Jaume-i-Capó; Biel Moyà Alcover; Javier Varona; Pau Martínez-Bueso (VS-GAMES, 2016)

Vision-based serious games and virtual reality systems for motor rehabilitation: A review geared toward a research methodology. - Ines Ayed; Adel Ghazel; Antoni Jaume-i-Capó; Gabriel Moyà-Alcover; Javier Varona; Pau Martínez-Bueso (Int. J. Medical Informatics, 2019)

Camera-Based Monitoring of Neck Movements for Cervical Rehabilitation Mobile Applications. - Iosune Salinas-Bueno; Maria Francesca Roig-Maimó; Pau Martínez-Bueso; Katia San-Sebastián-Fernández; Javier Varona; Ramon Mas Sansó (Sensors, 2021)

The Influence of Mobile Device Type on Camera-Based Monitoring of Neck Movements for Cervical Rehabilitation. - Maria Francesca Roig-Maimó; Iosune Salinas-Bueno; Ramon Mas Sansó; Javier Varona; Pau Martínez-Bueso (Sensors, 2023)

Kill Two Stacks with One Stone: "Fitts" Yourself while Doing Rehabilitation. - Maria Francesca Roig-Maimó; Ramon Mas Sansó; Pau Martínez-Bueso; Iosune Salinas-Bueno (CHI Extended Abstracts, 2024)