Design of two-axis multivariable control systems. - Paul F. Lister (1975)

Developments in High Performance CGI Systems. - Richard L. Grimsdale; Paul F. Lister (Advances in Computer Graphics Hardware, 1986)

A Multiple Application Graphics Integrated Circuit - MAGIC. - Mark Agate; Helen R. Finch; A. A. Garel; Richard L. Grimsdale; A. C. Simmonds; Paul F. Lister (Eurographics, 1986)

A Multiple Application Graphics Integrated Circuit - MAGIC II. - Helen R. Finch; Mark Agate; A. A. Garel; Paul F. Lister; Richard L. Grimsdale (Advances in Computer Graphics Hardware, 1987)

A VLSI Design Strategy for Graphics. - Andrew D. Nimmo; Paul F. Lister; Richard L. Grimsdale (Advances in Computer Graphics Hardware, 1988)

The HERO Algorithm for Ray-Tracing Octrees. - Mark Agate; Richard L. Grimsdale; Paul F. Lister (Advances in Computer Graphics Hardware, 1989)

The AIDA Display Processor System Architecture. - Steven R. Evans; Richard L. Grimsdale; Paul F. Lister; Andrew D. Nimmo (Advances in Computer Graphics Hardware V, 1990)

MARTI-A Multiprocessor Architecture for Ray Tracing Images. - M.-P. Hebert; M. D. J. McNeill; Bina C. Shah; Richard L. Grimsdale; Paul F. Lister (Advances in Computer Graphics Hardware V, 1990)

Testing Geometric Primitive Shaders. - Graham J. Dunnett; Martin White; Paul F. Lister; Richard L. Grimsdale (Advances in Computer Graphics Hardware (Machines), 1991)

Hardware Acceleration of Texture Mapping. - Graham J. Dunnett; Richard L. Grimsdale; Paul F. Lister; Martin White (Eurographics Workshop on Graphics Hardware, 1992)

The Image chip for high performance 3D rendering. - Graham J. Dunnett; Martin White; Paul F. Lister; Richard L. Grimsdale; F. Gelmot (IEEE Computer Graphics and Applications, 1992)

Performance of Space Subdivision Techniques in Ray Tracing. - M. D. J. McNeill; Bina C. Shah; M.-P. Hebert; Paul F. Lister; Richard L. Grimsdale (Comput. Graph. Forum, 1992)

VHDL Based Design of Graphics ASICs. - Martin White; Graham J. Dunnett; Paul F. Lister; Richard L. Grimsdale (Workshop on Graphics Hardware, 1993)

The Sussex Multimedia Frame Buffer. - Simon F. Pearce; Mike C. Bassett; Graham J. Dunnett; Paul F. Lister (Workshop on Graphics Hardware, 1994)

An Architecture For Rapid Stereoscopic Image Generation. - Shaun McCann; Paul F. Lister (Workshop on Graphics Hardware, 1995)

A Dual-Paradigm Approach to Database Generation for Visual Simulation. - M. D. J. McNeill; S. J. Lambourn; Paul F. Lister; Richard L. Grimsdale (Eurographics Workshop on Programming Paradigms in Graphics, 1995)

Graphics ASIC design using VHDL. - Martin White; Marcus D. Waller; Graham J. Dunnett; Paul F. Lister; Richard L. Grimsdale (Comput. Graph., 1995)

An Advanced 3D Frame Buffer Memory Controller. - Alex Makris; Martin White; Paul F. Lister (Workshop on Graphics Hardware, 1996)

TAYRA - A 3D Graphics Raster Processor. - Marcus D. Waller; Graham J. Dunnett; Mike C. Bassett; Shaun McCann; Alex Makris; Martin White; Paul F. Lister (Workshop on Graphics Hardware, 1996)

Codesign Of Graphics Hardware Accelerators. - Jon P. Ewins; Phil L. Watten; Martin White; M. D. J. McNeill; Paul F. Lister (Workshop on Graphics Hardware, 1997)

The TAYRA 3-D graphics raster processor. - Martin White; Mike C. Bassett; Dairsie Latimer; Shaun McCann; Alex Makris; Marcus D. Waller; Graham J. Dunnett; Joachim Binder; Paul F. Lister (Comput. Graph., 1997)

MIP-Map Level Selection for Texture Mapping. - Jon P. Ewins; Marcus D. Waller; Martin White; Paul F. Lister (IEEE Trans. Vis. Comput. Graph., 1998)

Pipelined Floating Point Arithmetic Optimized for FPGA Architectures. - Iakovos Stamoulis; Martin White; Paul F. Lister (FPL, 1999)

Efficient primitive traversal using adaptive linear edge function algorithms. - Marcus D. Waller; Jon P. Ewins; Martin White; Paul F. Lister (Comput. Graph., 1999)

Implementing an anisotropic texture filter. - Jon P. Ewins; Marcus D. Waller; Martin White; Paul F. Lister (Comput. Graph., 2000)

Efficient Coverage Mask Generation for Antialiasing. - Marcus D. Waller; Jon P. Ewins; Martin White; Paul F. Lister (IEEE Computer Graphics and Applications, 2000)

An Approach to Using Image-Based Techniques across Unreliable Peer-to-Peer Networks. - Emmanuel Jay; Paul F. Lister; Martin White (3DPVT, 2002)

Designing Projective Environments. - Apostolos Dountsis; Paul F. Lister (TPCG, 2003)

ARCO - An Architecture for Digitization, Management and Presentation of Virtual Exhibitions. - Martin White; Nicholaos Mourkoussis; Joe Darcy; Panos Petridis; Fotis Liarokapis; Paul F. Lister; Krzysztof Walczak 001; Rafal Wojciechowski; Wojciech Cellary; Jacek Chmielewski; Miroslaw Stawniak; Wojciech Wiza; et al. (Computer Graphics International, 2004)

UML-Executable Functional Models of electronic systems in the VIPERS Virtual Prototyping Methodology. - Paul F. Lister; Vincenzo Trignano; Milke C. Bassett (FDL, 2004)

Augmented Reality Interface Toolkit. - Fotis Liarokapis; Martin White; Paul F. Lister (IV, 2004)

Electronic Simulation for Virtual Reality: Virtual Prototyping. - Paul F. Lister; Phil L. Watten; Martin R. Lewis; Paul F. Newbury; Martin White; Milke C. Bassett; Ben J. C. Jackson; Vincenzo Trignano (TPCG, 2004)

ARCOLite - An XML Based System for Building and Presenting Virtual Museum Exhibitions Using Web3D and Augmented Reality. - Martin White; Fotis Liarokapis; Nicholaos Mourkoussis; Anirban Basu 001; Joe Darcy; Panagiotis Petridis; Maria Sifniotis; Paul F. Lister (TPCG, 2004)

An Interactive Visualisation Interface for Virtual Museums. - Fotis Liarokapis; Stella Sylaiou; Anirban Basu 001; Nicholaos Mourkoussis; Martin White; Paul F. Lister (VAST, 2004)

Executable Specification of Novel Display Controllers. - David Antonio-Torres; Paul F. Newbury; Paul F. Lister (FDL, 2005)