Looking for an adequate quality criterion for depth coding. - Paul Kerbiriou; Guillaume Boisson (Three-Dimensional Image Processing (3DIP) and Applications, 2010)

Depth-based representations: Which coding format for 3D video broadcast applications? - Paul Kerbiriou; Guillaume Boisson; Korian Sidibé; Quan Huynh-Thu (SD&A, 2011)

Display-Independent 3D-TV Production and Delivery Using the Layered Depth Video Format. - Bogumil Bartczak; Patrick Vandewalle; Oliver Grau; Gérard Briand; Jérôme Fournier; Paul Kerbiriou; Michael Murdoch; Marcus Müller 001; Rocco Goris; Reinhard Koch; René J. van der Vleuten (IEEE Trans. Broadcast., 2011)

Framework for enhancing video viewing experience with haptic effects of motion. - Fabien Danieau; Julien Fleureau; Audrey Cabec; Paul Kerbiriou; Philippe Guillotel; Nicolas Mollet; Marc Christie; Anatole Lécuyer (HAPTICS, 2012)

Fusion of Kinect depth data with trifocal disparity estimation for near real-time high quality depth maps generation. - Guillaume Boisson; Paul Kerbiriou; Valter Drazic; Olivier Bureller; Neus Sabater; Arno Schubert (SD&A, 2014)

Shape and Reflectance from RGB-D Images using Time Sequential Illumination. - Matis Hudon; Adrien Gruson; Paul Kerbiriou; Rémi Cozot; Kadi Bouatouch (VISIGRAPP (3: VISAPP), 2016)

Dataset and Pipeline for Multi-view Light-Field Video. - Neus Sabater; Guillaume Boisson; Benoît Vandame; Paul Kerbiriou; Frederic Babon; Matthieu Hog; Remy Gendrot; Tristan Langlois; Olivier Bureller; Arno Schubert; Valerie Allié (CVPR Workshops, 2017)

Camera-agnostic format and processing for light-field data. - Mitra Damghanian; Paul Kerbiriou; Valter Drazic; Didier Doyen; Laurent Blondé (ICME Workshops, 2017)