The Botanical Beauty of Random Binary Trees. - Luc Devroye; Paul Kruszewski (GD, 1995)

A Note on the Horton-Strahler Number for Random Trees. - Luc Devroye; Paul Kruszewski (Inf. Process. Lett., 1995)

On the Horton-Strahler Number for Random Tries. - Luc Devroye; Paul Kruszewski (RAIRO Theor. Informatics Appl., 1996)

A probabilistic technique for the synthetic imagery of lightning. - Paul Kruszewski (Comput. Graph., 1999)

An algorithm for sculpting trees. - Paul Kruszewski (Comput. Graph., 1999)

A Note on the Horton-Strahler Number for Random Binary Search Trees. - Paul Kruszewski (Inf. Process. Lett., 1999)

Believable and Reactive Crowds in Next Generation Games. - Paul Kruszewski (AIIDE, 2006)

Crowd Modelling for Military Simulations Using Game Technology. - Frederic D. McKenzie; Mikel D. Petty; Paul Kruszewski; Ryland C. Gaskins; Jennifer Seevinck; Eric W. Weisel; Quynh-Ah H. Nguyen (Int. J. Intell. Games Simul., 2006)

Navigation Challenges in Massively Destructible Worlds. - Paul Kruszewski (AIIDE, 2007)

Guest Editors' Introduction: Engineering Fun. - Clark Verbrugge; Paul Kruszewski (IEEE Softw., 2011)