Filtered Local Shading in the Wavelet Domain. - Paul Lalonde; Alain Fournier (Rendering Techniques, 1997)

Generating Reflected Directionsfrom BRDF Data. - Paul Lalonde; Alain Fournier (Comput. Graph. Forum, 1997)

A Wavelet Representation of Reflectance Functions. - Paul Lalonde; Alain Fournier (IEEE Trans. Vis. Comput. Graph., 1997)

Interactive Rendering of Wavelet Projected Light Fields. - Paul Lalonde; Alain Fournier (Graphics Interface, 1999)

Real-Time Animated Grass. - Brook Bakay; Paul Lalonde; Wolfgang Heidrich (Eurographics (Short Presentations), 2002)

Shader-driven compilation of rendering assets. - Paul Lalonde; Eric Schenk (ACM Trans. Graph., 2002)

Programmable graphics: the future of interactive rendering. - Matt Pharr; Aaron E. Lefohn; Craig E. Kolb; Paul Lalonde; Theresa Foley; Geoff Berry (SIGGRAPH Classes, 2008)

Beyond programmable shading (parts I and II). - Aaron E. Lefohn; Mike Houston; Johan Andersson; Ulf Assarsson; Cass W. Everitt; Kayvon Fatahalian; Theresa Foley; Justin Hensley; Paul Lalonde; David Luebke (SIGGRAPH Courses, 2009)

Implicit Decals: Interactive Editing of Repetitive Patterns on Surfaces. - Erwin de Groot; Brian Wyvill; Loïc Barthe; Ahmad H. Nasri; Paul Lalonde (Comput. Graph. Forum, 2014)

Efficient data-parallel tree-traversal for BlobTrees. - Herbert Grasberger; Jean-Luc Duprat; Brian Wyvill; Paul Lalonde; Jarek Rossignac (Comput. Aided Des., 2016)

NiLBS: Neural Inverse Linear Blend Skinning. - Timothy Jeruzalski; David I. W. Levin; Alec Jacobson; Paul Lalonde; Mohammad Norouzi 002; Andrea Tagliasacchi (CoRR, 2020)

FastAtlas: Real-Time Compact Atlases for Texture Space Shading. - Nicholas Vining; Zander Majercik; Floria Gu; Towaki Takikawa; Ty Trusty; Paul Lalonde; Morgan McGuire; Alla Sheffer (Comput. Graph. Forum, 2025)