Informal In-Game Help Practices in Massive Multiplayer Online Games. - Paul Okopny; Ilya Musabirov; Daniel Alexandrov (SocInfo Workshops, 2014)

Analyzing Chat Logs in Online Games for Tutorial Improvement. - Ilya Musabirov; Paul Okopny; Denis Bulygin (CHI PLAY, 2015)

Topic Modeling for Answers Detection in Online Game Chats. - Alexander Sirotkin 002; Ilya Musabirov; Paul Okopny; Denis Bulygin; Vladimir Ivanov 001 (AIST (Supplement), 2016)

Enabling Information Access in Virtual Learning Environment: The Case of Data Science Minor. - Ilya Musabirov; Paul Okopny; Stanislav Pozdniakov (NordiCHI, 2016)

Online Communication of eSports Viewers: Topic Modeling Approach. - Ksenia Konstantinova; Denis Bulygin; Paul Okopny; Ilya Musabirov (ACE, 2017)

Deconstructing Cosmetic Virtual Goods Experiences in Dota 2. - Ilya Musabirov; Denis Bulygin; Paul Okopny; Alexander Sirotkin 002 (CHI, 2017)

Event-driven Spectators' Communication in Massive eSports Online Chats. - Ilya Musabirov; Denis Bulygin; Paul Okopny; Ksenia Konstantinova (CHI Extended Abstracts, 2018)

Between an Arena and a Sports Bar: Online Chats of eSports Spectators. - Ilya Musabirov; Denis Bulygin; Paul Okopny; Ksenia Konstantinova (CoRR, 2018)

Unpacking Editorial Agreements in Collaborative Video Production. - Paul Okopny; Oskar Juhlin; Frode Guribye (IMX, 2020)