Experiments in inhabited TV. - Steve Benford; Chris Greenhalgh; Chris Brown 002; Graham Walker; Tim Regan; Jason Morphett; John Wyver; Paul Rea (CHI Conference Summary, 1998)

Experiences from an Inhabited Television experiment. - Paul Rea (EGVE, 1998)

Constructionist Learning in Anatomy Education - What Anatomy Students Can Learn through Serious Games Development. - Minhua Ma; Kim Bale; Paul Rea (SGDA, 2012)

A recommended workflow methodology in the creation of an educational and training application incorporating a digital reconstruction of the cerebral ventricular system and cerebrospinal fluid circulation to aid anatomical understanding. - Amy Manson; Matthieu Poyade; Paul Rea (BMC Medical Imaging, 2015)

Creation of E-Tutorials to Enhance Medical Student Anatomy Learning Experience Using Articulate Storyline 2. - Paul Rea; Aileen Linn (Serious Games and Edutainment Applications, 2017)

Digitisation of Anatomical Specimens and Historical Pathology Specimens for Educational Benefit. - Paul Rea; Daniel Livingstone; Ianto Thorvald Jocks; Cecilie Osnes (Serious Games and Edutainment Applications, 2017)

Cross-Domain Orchestration with Multi-Agent LLM Framework for Enhanced Task Automation. - Xiaonan Xu; Haoshuo Chen; Roland Ryf; Sarvesh Bidkar; Jesse E. Simsarian; Jeff McLaird; Paul Rea; Nicolas K. Fontaine; Mikael Mazur; Lauren Dallachiesa; David T. Neilson (OFC, 2025)