A mixed reality for virtual assembly. - Ulises Zaldivar-Colado; Samir Garbaya; Paul Tamayo-Serrano; Xiomara P. Zaldivar-Colado; Pierre Blazevic (RO-MAN, 2017)

Integrating Self-Determination and Self-Efficacy in Game Design. - Hossein Jamshidifarsani; Paul Tamayo-Serrano; Samir Garbaya; Theodore Lim; Pierre Blazevic (GALA, 2018)

Gamified In-Home Rehabilitation for Stroke Survivors: Analytical Review. - Paul Tamayo-Serrano; Samir Garbaya; Pierre Blazevic (Int. J. Serious Games, 2018)

A three-step model for the gamification of training and automaticity acquisition. - Hossein Jamshidifarsani; Paul Tamayo-Serrano; Samir Garbaya; Theodore Lim (J. Comput. Assist. Learn., 2021)