Hexahedral Mesh Generation for Tubular Shapes using Skeletons and Connection Surfaces. - Paul Viville; Pierre Kraemer; Dominique Bechmann (VISIGRAPP (1: GRAPP), 2021)

Génération de maillages hexaédriques à partir de squelettes. (Skeleton based hex-mesh generation). - Paul Viville (2022)

VR authentication through 3D key block building. - Romain Fournier; Benjamin Freeling; Miguel Gervilla; Martin Heitz; Paul Viville; Kévin Berenger; Flavien Lécuyer; Antonio Capobianco (VR Workshops, 2023)

Meso-Skeleton Guided Hexahedral Mesh Design. - Paul Viville; Pierre Kraemer; Dominique Bechmann (Comput. Graph. Forum, 2023)

Vibrotactile heatmaps to encourage discussion in a VR environmental city builder. - Benjamin Freeling; Miguel Gervilla; Martin Heitz; Joris Ravaglia; Paul Viville; Evan Zarrella; Flavien Lécuyer (VR Workshops, 2025)