Combining Storytelling Tradition and Pervasive Gaming. - Paula Alavesa; Daniele Zanni (VS-GAMES, 2013)

Props: 3D-game-like mediator for improvisational storytelling. - Paula Alavesa; Timo Ojala; Daniele Zanni (Entertain. Comput., 2014)

Air Tandem: A Collaborative Bodily Game Exploring Interpersonal Synchronization. - Paula Alavesa; Julia Schmidt; Anton Fedosov; Richard Byrne 001; Florian 'Floyd' Mueller (CHI PLAY, 2015)

Street art gangs: location based hybrid reality game. - Paula Alavesa; Timo Ojala (MUM, 2015)

Here n' there: location based mobile game exploring the possibilities of location spoofing in game mechanics. - Paula Alavesa; Mikko Lehto; Karri Ojala; Kennedy Opoku Asare (MUM, 2016)

Ghost hunters: ambient light and hand gesture utilization in mobile augmented reality games. - Mounib Mazouzi; Paula Alavesa; Timo Koskela 001; Timo Ojala (MUM, 2016)

A platform for pervasive games for research. - Alexander Samodelkin; Paula Alavesa; Alexander Voroshilov (MUM, 2016)

Campus knights: situated pervasive display as a window into pseudo-immersive game world. - Paula Alavesa; Alexander Samodelkin; Esa Jääskelä; Riku Tanskanen; Bo Li; Timo Ojala; Hannu Kukka (PerDis, 2016)

VirtualOulu: collaborative, immersive and extensible 3D city model on the web. - Toni Alatalo; Timo Koskela 001; Matti Pouke; Paula Alavesa; Timo Ojala (Web3D, 2016)

Hybrid avatars: enabling co-presence in multiple realities. - Timo Koskela 001; Matti Pouke; Paula Alavesa; Hannu Kukka; Minna Pakanen; Toni Alatalo; Timo Ojala (Web3D, 2016)

Anarchy or Order on the Streets: Review Based Characterization of Location Based Mobile Games. - Paula Alavesa; Minna Pakanen; Hannu Kukka; Matti Pouke; Timo Ojala (CHI PLAY, 2017)

Hybrid campus art: bridging two realities through 3D art. - Minna Pakanen; Paula Alavesa; Hannu Kukka; Peetu Nuottajärvi; Zacharias Hellberg; Lari-Matias Orjala; Niko Kupari; Timo Ojala (MUM, 2017)

Janitor run: Studying the effects of realistic mirror world like game scenes on game experience. - Paula Alavesa; Olli Korhonen; Jussi Sepponen; Mikael Martinviita; Mohammed Abdrado; Minna Pakanen; Timo Koskela 001; Matti Pouke (VS-GAMES, 2017)

City knights: Spatial realism and memorability of virtual game scenes in pervasive gameplay. - Paula Alavesa; Minna Pakanen; Alexander Voroshilov; Hannu Kukka; Alexander Samodelkin; Timo Ojala; Matti Pouke (VS-GAMES, 2017)

Design, development, and usability evaluation of a system for adding and editing social media banners in the immersive street-level 3D virtual city. - Mahmoud Badri; Minna Pakanen; Paula Alavesa; Hannu Kukka; Timo Ojala (VS-GAMES, 2017)

DRUMM: Dynamic viewing of large-scale 3D city models on the web. - Timo Koskela 001; Matti Pouke; Arto Heikkinen; Toni Alatalo; Paula Alavesa; Timo Ojala (VS-GAMES, 2017)

AVATAREX: Telexistence System based on Virtual Avatars. - Timo Koskela 001; Mounib Mazouzi; Paula Alavesa; Minna Pakanen; Ilya Minyaev; Eero Paavola; Jere Tuliniemi (AH, 2018)

Design Challenges of Wellbeing Supporting Smart Environment in Collaborative Use Situations. - Minna Pakanen; Lauri Lovén; Paula Alavesa; Ekaterina Gilman; Jacques M. B. Terken; Berry Eggen; Susanna Pirttikangas (UbiComp/ISWC Adjunct, 2018)

Mobile Augmented Reality Client as a UX Method for Living Lab's User Involvement Tool. - Paula Alavesa; Minna Pakanen; Arttu Niemelä; Weiping Huang; Satu Väinämö; Lotta Haukipuro; Leena Arhippainen; Timo Ojala (MindTrek, 2018)

Virtual Library: Blending Mirror and Fantasy Layers into a VR Interface for a Public Library. - Matti Pouke; Johanna Ylipulli; Ilya Minyaev; Minna Pakanen; Paula Alavesa; Toni Alatalo; Timo Ojala (MUM, 2018)

Revitalizing Viena Karelian dialect and culture with gamification. - Triando Damiri Burlian; Parsa Sharmila; Paula Alavesa; Leena Arhippainen (GamiFIN, 2019)

VR ethnography: a pilot study on the use of virtual reality 'go-along' interviews in Google street view. - Panos Kostakos 001; Paula Alavesa; Jonas Oppenlaender; Simo Hosio (MUM, 2019)

Extending a User Involvement Tool with Virtual and Augmented Reality. - Ciprian Florea; Paula Alavesa; Leena Arhippainen; Matti Pouke; Weiping Huang; Lotta Haukipuro; Satu Väinärnö; Arttu Niemelä; Marta Cortés Orduña; Minna Pakanen; Timo Ojala (VR, 2019)

A Qualitative Study on the Effects of Real-World Stimuli and Place Familiarity on Presence. - Matti Pouke; Johanna Ylipulli; Satu Rantala; Paula Alavesa; Toni Alatalo; Timo Ojala (WEVR@VR, 2019)

Context Defined Aspects of Gamification for Factory Floor. - Paula Alavesa; Ilmo Laitalainen; Milla Immonen (VS-GAMES, 2019)

Design Challenges for Social Interactions at Factory Floor. - Milla Immonen; Paula Alavesa; Vasiliki Mylonopoulou (VS-GAMES, 2019)

Study on the Motivational and Physical Effects of Two VR Exergames. - Oona Kivelä; Paula Alavesa; Aku Visuri; Timo Ojala (VS-GAMES, 2019)

A Game Palette and Guidelines for Game Development for Minority Languages - Case Karelian Language. - Paula Alavesa; Leena Arhippainen (DiGRA, 2020)

Stepping Out of the Classroom: Anticipated User Experiences of Web-based Mirror World Like Virtual Campus. - Minna Pakanen; Paula Alavesa; Leena Arhippainen; Timo Ojala (Int. J. Virtual Pers. Learn. Environ., 2020)

Embedding virtual environments into the physical world: memorability and co-presence in the context of pervasive location-based games. - Paula Alavesa; Minna Pakanen; Timo Ojala; Matti Pouke; Hannu Kukka; Alexander Samodelkin; Alexander Voroshilov; Mohamed Abdellatif (Multim. Tools Appl., 2020)

Using smart glasses for monitoring cyber threat intelligence feeds. - Mikko Korkiakoski; Fatima Sadiq; Febrian Setianto; Ummi Khaira Latif; Paula Alavesa; Panos Kostakos 001 (ASONAM, 2021)

Karelian Language and Culture: a Qualitative User Study of Mobile and Web Games. - Leena Arhippainen; Paula Alavesa (CoG, 2021)

Heuristic Evaluation of a Mobile Game Developed to Help Battle the Pandemic. - Sami Pohjolainen; Juho Mattila; Jarkko Tuovinen; Mikko Rajanen; Leena Arhippainen; Paula Alavesa (CoG, 2021)

Designing Learning Games and Tools for Karelian Language - Considerations Based on Beginners' Experiences of Gameplay. - Leena Arhippainen; Paula Alavesa (FRUCT, 2021)

Between Beats: Linking Player Engagement to Advertisement Frequency and Intrusiveness. - Markus Hirsimäki; Paula Alavesa; Leena Arhippainen (FRUCT, 2021)

Approaching Collaborative Flow in Collaborative Gaming, a Survey Study. - Jaakko Ohrankämmen; Paula Alavesa; Leena Arhippainen (FRUCT, 2021)

HIPPA: Smart Wearables for Enriching the Gameplay of a Traditional Tag Game. - Magnus Sten Andersen; Oliver Rask Schmahl; Giovanna Galli; Paula Alavesa; Minna Pakanen (CHI PLAY, 2022)

Leveraging 5G in cyber-physical system for low-cost robotic telepresence. - Kenichi Komatsu; Paula Alavesa; Antti Pauanne; Tuomo Hänninen; Olli Liinamaa; Ari Pouttu (EuCNC, 2022)

Unblurring the boundary between daily life and gameplay in location-based mobile games, visual online ethnography on Pokémon GO. - Paula Alavesa; Yueqiang Xu (Behav. Inf. Technol., 2022)

"Nice to see you virtually": Thoughtful design and evaluation of virtual avatar of the other user in AR and VR based telexistence systems. - Minna Pakanen; Paula Alavesa; Niels van Berkel; Timo Koskela 001; Timo Ojala (Entertain. Comput., 2022)

Hack the Room: Exploring the potential of an augmented reality game for teaching cyber security. - Mikko Korkiakoski; Anssi Antila; Jouni Annamaa; Saeid Sheikhi; Paula Alavesa; Panos Kostakos 001 (AHs, 2023)

Augmented Reality Integration for Real-Time Security and Maintenance in IoT-Enabled Smart Campuses. - Khalil Chakal; Mikko Korkiakoski; Hassan Mehmood; Theodoros Anagnostopoulos; Paula Alavesa; Panos Kostakos 001 (ICNP, 2023)

LeARn Flags: Assessment of the learning curve of inexperienced users with gesture interactions with hands-free augmented reality. - Arimo Pukari; Jani Nivalainen; Paula Alavesa; Mikko Korkiakoski (MindTrek, 2023)

Galaxy Escape: A Game as a Tabletop Holographic Digital Twin Interface. - Iina Nikkarikoski; Johanna Pehkonen; Iiris Kivelä; Paula Alavesa; Mikko Korkiakoski (CHI PLAY (Companion), 2024)

Preference in Voice Commands and Gesture Controls With Hands-Free Augmented Reality With Novel Users. - Mikko Korkiakoski; Paula Alavesa; Panos Kostakos 001 (IEEE Pervasive Comput., 2024)