Hear-Through and Mic-Through Augmented Reality: Using Bone Conduction to Display Spatialized Audio. - Robert W. Lindeman; Haruo Noma; Paulo Gonçalves de Barros (ISMAR, 2007)

An Empirical Study of Hear-Through Augmented Reality: Using Bone Conduction to Deliver Spatialized Audio. - Robert W. Lindeman; Haruo Noma; Paulo Gonçalves de Barros (VR, 2008)

Head-movement evaluation for first-person games. - Paulo Gonçalves de Barros; Robert W. Lindeman; Timothy J. Loughlin (CHI Extended Abstracts, 2009)

Enhancing robot teleoperator situation awareness and performance using vibro-tactile and graphical feedback. - Paulo Gonçalves de Barros; Robert W. Lindeman; Matthew O. Ward (3DUI, 2011)

Poster: Comparing vibro-tactile feedback modes for collision proximity feedback in USAR virtual robot teleoperation. - Paulo Gonçalves de Barros; Robert W. Lindeman (3DUI, 2012)

Performance effects of multi-sensory displays in virtual teleoperation environments. - Paulo Gonçalves de Barros; Robert W. Lindeman (SUI, 2013)

Multi-Sensory Urban Search-and-Rescue Robotics: Improving the Operator's Omni-Directional Perception. - Paulo Gonçalves de Barros; Robert W. Lindeman (Frontiers Robotics AI, 2014)