e-EMOTION CAPSULE: As artes digitais na criação de emoções. - Paulo Veloso Gomes; António Marques; Javier Pereira 001; António Correia; João Donga; Vítor J. Sá (ARTECH, 2019)

Virtual Reality Cognitive-Behavioral Therapy Biofeedback System for Glossophobia. - António Correia; Paulo Veloso Gomes; João Donga; António Marques; Javier Pereira 001 (XoveTIC, 2022)

Strategy for data Cybersecurity in European Health Data Ecosystem. - Henrique Curado; Paulo Veloso Gomes; Marc Jacquinet; António Marques; Javier Pereira 001 (XoveTIC, 2022)

The impact and Consequences of Deepfakes in Cyberspace on the Social Environment. - García Manuel; Vítor J. Sá; Paulo Veloso Gomes; António Marques; Javier Pereira 001 (XoveTIC, 2022)

EEG Analysis of the Construction of Empathy Towards People with Schizophrenia, After Exposure to Virtual Reality Environments. - André Marques; Paulo Veloso Gomes; Catarina Sá; António Marques; Javier Pereira 001 (XoveTIC, 2022)

The use of Virtual Reality in Public Speaking Training Programs. - Daniela Vasconcelos; Paulo Veloso Gomes; António Marques; Javier Pereira 001 (XoveTIC, 2022)

Mixed Reality in Surgery - a Delphi study. - Rita Veloso; Renato Magalhães; Ana Lima 003; Paulo Veloso Gomes; António Marques; Javier Pereira 001 (XoveTIC, 2022)

A Gamified Virtual Reality Exposure Therapy for Individuals with Arachnophobia: A Pilot Study. - Inês Lopes; Raquel Simões de Almeida; Paulo Veloso Gomes; António Marques (Virtual Worlds, 2025)