Methodyca: A Digital Game to Teach Research Methods. - Martin Sillaots; Mikhail Fiadotau; Ralph Söthe-Garnier; David Robert Upshall; Peadar Callaghan; Kaisa Norak; Ahmed Mohamed Said Anwar Elshenawy; Osman Sinan Emiroglu; Elena Gorshkova; Iryna Selina; Asian Hõ; Oluwafiyikewa Aigbovbioise Alawode (NordiCHI, 2020)

BIG GAME: Balancing Player Preferences and Design Considerations in a Serious Game About Environmental Issues. - Mikhail Fiadotau; Michela Tramonti; Heli Brander; Peadar Callaghan (GALA, 2022)

Using Meaningful Choices and Uncertainty to Increase Player Agency in a Cybersecurity Seminar Game. - Peadar Callaghan; Mikhail Fiadotau (GALA, 2023)

SuperCyberKids: Enhancing Cybersecurity Education in K-12 Through Digital Game-Based Learning. - Flavio Manganello; Peadar Callaghan; Giuseppe Città; Paola Denaro; Jeffrey Earp; Chiara Fante; Dirk Ifenthaler; Catlyn Kirna; Luca Janka Laszlo; Ilaria Matteucci; Salvatore Perna; Nicolai Plintz; et al. (HELMeTO, 2023)

Wicked Problems as a Frame to Teach Environmental Literacy in a Digitally-Mediated Seminar Game. - Mikhail Fiadotau; Peadar Callaghan; Michela Tramonti; Alden Dochshanov (GALA, 2024)