A Probabilistic Approach to Organic Component Detection in Leishmania Infected Microscopy Images. - Pedro Alves Nogueira; Luís Filipe Teófilo (AIAI (1), 2012)

Simulation and Performance Assessment of Poker Agents. - Luís Filipe Teófilo; Rosaldo J. F. Rossetti; Luís Paulo Reis; Henrique Lopes Cardoso; Pedro Alves Nogueira (MABS, 2012)

Automatic Analysis of Leishmania Infected Microscopy Images via Gaussian Mixture Models. - Pedro Alves Nogueira; Luís Filipe Teófilo (SBIA, 2012)

Guided Emotional State Regulation: Understanding and Shaping Players' Affective Experiences in Digital Games. - Pedro Alves Nogueira; Rui Rodrigues 001; Eugénio C. Oliveira; Lennart E. Nacke (AIIDE, 2013)

Real-Time Psychophysiological Emotional State Estimation in Digital Gameplay Scenarios. - Pedro Alves Nogueira; Rui Rodrigues 001; Eugénio C. Oliveira (EANN (1), 2013)

A Hybrid Approach at Emotional State Detection: Merging Theoretical Models of Emotion with Data-Driven Statistical Classifiers. - Pedro Alves Nogueira; Rui Rodrigues 001; Eugénio C. Oliveira; Lennart E. Nacke (IAT, 2013)

Automatic Emotional Reactions Identification: A Software Tool for Offline User Experience Research. - Pedro Alves Nogueira; Vasco Torres; Rui Rodrigues 001 (ICEC, 2013)

GEMINI: A Generic Multi-Modal Natural Interface Framework for Videogames. - Luís Filipe Teófilo; Pedro Alves Nogueira; Pedro Brandão Silva (WorldCIST, 2013)

Fuzzy Affective Player Models: A Physiology-Based Hierarchical Clustering Method. - Pedro Alves Nogueira; Rúben Aguiar; Rui Rodrigues 001; Eugénio C. Oliveira; Lennart E. Nacke (AIIDE, 2014)

"Generic Shooter 3000": a realistic first person shooter powered by biofeedback. - Gonçalo Amaral da Silva; Pedro Alves Nogueira; Rui Rodrigues 001 (CHI PLAY, 2014)

Monte Carlo Tree Search in The Octagon Theory. - Hugo Fernandes; Pedro Alves Nogueira; Eugénio C. Oliveira (ICAART (1), 2014)

Computational Models of Players' Physiological-Based Emotional Reactions: A Digital Games Case Study. - Pedro Alves Nogueira; Rúben Aguiar; Rui Rodrigues 001; Eugénio C. Oliveira (WI-IAT (3), 2014)

A multi-layered segmentation method for nucleus detection in highly clustered microscopy imaging: A practical application and validation using human U2OS cytoplasm-nucleus translocation images. - Pedro Alves Nogueira; Luís Filipe Teófilo (Artif. Intell. Rev., 2014)

An annotation tool for automatically triangulating individuals' psychophysiological emotional reactions to digital media stimuli. - Pedro Alves Nogueira; Vasco Torres; Rui Rodrigues 001; Eugénio C. Oliveira (Entertain. Comput., 2015)

Multi-modal natural interaction in game design: a comparative analysis of player experience in a large scale role-playing game. - Pedro Alves Nogueira; Luís Filipe Teófilo; Pedro Brandão Silva (J. Multimodal User Interfaces, 2015)

Modelling human emotion in interactive environments: Physiological ensemble and grounded approaches for synthetic agents. - Pedro Alves Nogueira; Rui Rodrigues 001; Eugénio C. Oliveira; Lennart E. Nacke (Web Intell., 2015)

Vanishing scares: biofeedback modulation of affective player experiences in a procedural horror game. - Pedro Alves Nogueira; Vasco Torres; Rui Rodrigues 001; Eugénio C. Oliveira; Lennart E. Nacke (J. Multimodal User Interfaces, 2016)

Emotional State Regulation in Interactive Environments: A Psychophysiological Adaptive Approach for Affect-Inductive Experiences - Pedro Alves Nogueira (2016)