A New Genetic Approach for the Partitioning Problem in Distributed Virtual Environment Systems. - Pedro Morillo 001; Pedro López 003; Juan M. Orduña; Marcos Fernández 001 (CAEPIA, 2003)

A Grid Representation for Distributed Virtual Environments. - Pedro Morillo 001; Marcos Fernández 001; Nuria Pelechano (European Across Grids Conference, 2003)

On the characterization of avatars in Distributed Virtual Worlds. - Pedro Morillo 001; Marcos Fernández 001; Juan Manuel Orduña (Eurographics (Short Presentations), 2003)

On the Characterization of Distributed Virtual Environment Systems. - Pedro Morillo 001; Juan M. Orduña; Marcos Fernández 001; José Duato (Euro-Par, 2003)

A Comparison Study of Modern Heuristics for Solving the Partitioning Problem in Distributed Virtual Environment Systems. - Pedro Morillo 001; Marcos Fernández 001; Juan M. Orduña (ICCSA (3), 2003)

A GRASP-Based Algorithm for Solving DVE Partitioning Problem. - Pedro Morillo 001; Marcos Fernández 001 (IPDPS, 2003)

An ACS-Based Partitioning Method for Distributed Virtual Environment Systems. - Pedro Morillo 001; Marcos Fernández 001; Juan M. Orduña (IPDPS, 2003)

From Continuous to Discrete Games. - Inmaculada García; Ramón Mollá Vayá; Pedro Morillo 001 (Computer Graphics International, 2004)

A Comparison Study of Metaheuristic Techniques for Providing QoS to Avatars in DVE Systems. - Pedro Morillo 001; Juan M. Orduña; Marcos Fernández 001; José Duato (ICCSA (2), 2004)

Locally constrained synthetic LoDs generation for natural terrain meshes. - Manuel Pérez; Marcos Fernández 001; Pedro Morillo 001; Inmaculada Coma (Future Gener. Comput. Syst., 2004)

A comparison study of evolutive algorithms for solving the partitioning problem in distributed virtual environment systems. - Pedro Morillo 001; Juan M. Orduña; Marcos Fernández 001 (Parallel Comput., 2004)

Implementing Immersive Clustering with VR Juggler. - Aron Bierbaum; Patrick Hartling; Pedro Morillo 001; Carolina Cruz-Neira (ICCSA (3), 2005)

A Sexual Elitist Genetic Algorithm for Providing QoS in Distributed Virtual Environment Systems. - Silvia Rueda; Pedro Morillo 001; Juan M. Orduña; José Duato (IPDPS, 2005)

A Method for Providing QoS in Distributed Virtual Environments. - Pedro Morillo 001; Juan M. Orduña; Marcos Fernández 001; José Duato (PDP, 2005)

Improving the Performance of Distributed Virtual Environment Systems. - Pedro Morillo 001; Juan M. Orduña; Marcos Fernández 001; José Duato (IEEE Trans. Parallel Distributed Syst., 2005)

Solving the Partitioning Problem in Distributed Virtual Environment Systems Using Evolutive Algorithms. - Pedro Morillo 001; Marcos Fernández 001; Juan Manuel Orduña (Handbook of Bioinspired Algorithms and Applications, 2005)

Providing Full Awareness to Distributed Virtual Environments Based on Peer-to-Peer Architectures. - Pedro Morillo 001; W. Moncho; Juan M. Orduña; José Duato (Computer Graphics International, 2006)

Workload Characterization in Multiplayer Online Games. - Pedro Morillo 001; Juan M. Orduña; Marcos Fernández 001 (ICCSA (1), 2006)

A Scalable Synchronization Technique for Distributed Virtual Environments Based on Networked-Server Architectures. - Pedro Morillo 001; Juan M. Orduña; José Duato (ICPP Workshops, 2006)

Entertainment virtual reality system for simulation of spaceflights over the surface of the planet Mars. - Ricardo Olanda; Manolo Pérez; Pedro Morillo 001; Marcos Fernández 001; Sergio Casas 001 (VRST, 2006)

On the Design of an Efficient Architecture for Supporting Large Crowds of Autonomous Agents. - Miguel Lozano 001; Pedro Morillo 001; Juan M. Orduña; Vicente Cavero (AINA, 2007)

A Saturation Avoidance Technique for Peer-to-Peer Distributed Virtual Environments. - Silvia Rueda; Pedro Morillo 001; Juan M. Orduña (CW, 2007)

A Reconfigurable Immersive Workbench and Wall-System for Designing and Training in 3D Environments. - Jesús Gimeno; Marcos Fernández 001; Pedro Morillo 001; Inmaculada Coma; Manuel Pérez (HCI (14), 2007)

A Distributed Framework for Scalable Large-Scale Crowd Simulation. - Miguel Lozano 001; Pedro Morillo 001; Daniel Lewis; Dirk Reiners; Carolina Cruz-Neira (HCI (14), 2007)

A Peer-To-Peer platform for simulating distributed virtual environments. - Silvia Rueda; Pedro Morillo 001; Juan M. Orduña (ICPADS, 2007)

On the Characterization of Peer-To-Peer Distributed Virtual Environments. - Silvia Rueda; Pedro Morillo 001; Juan M. Orduña; José Duato (VR, 2007)

A genetic approach for adding QoS to distributed virtual environments. - Silvia Rueda; Pedro Morillo 001; Juan M. Orduña; José Duato (Comput. Commun., 2007)

A Latency-Aware Partitioning Method for Distributed Virtual Environment Systems. - Pedro Morillo 001; Silvia Rueda; Juan M. Orduña; José Duato (IEEE Trans. Parallel Distributed Syst., 2007)

Analyzing the performance of a cluster-based architecture for immersive visualization systems. - Pedro Morillo 001; Aron Bierbaum; Patrick Hartling; Marcos Fernández 001; Carolina Cruz-Neira (J. Parallel Distributed Comput., 2008)

A comparative study of awareness methods for peer-to-peer distributed virtual environments. - Silvia Rueda; Pedro Morillo 001; Juan M. Orduña (Comput. Animat. Virtual Worlds, 2008)

A Device-Independent 3D User Interface for Mobile Phones Based on Motion and Tracking Techniques. - Jesús Gimeno; Pedro Morillo 001; Inmaculada Coma; Marcos Fernández 001 (IPCV, 2009)

Managing Objects in P2P DVEs. - Silvia Rueda; Eri Giannaka; Pedro Morillo 001; Christos Bouras; Juan M. Orduña (PDPTA, 2009)

A new system architecture for crowd simulation. - Miguel Lozano 001; Pedro Morillo 001; Juan M. Orduña; Vicente Cavero; Guillermo Vigueras (J. Netw. Comput. Appl., 2009)

M-GRASP: A GRASP With Memory for Latency-Aware Partitioning Methods in DVE Systems. - Pedro Morillo 001; Juan M. Orduña; José Duato (IEEE Trans. Syst. Man Cybern. Part A, 2009)

A Mobile Augmented Reality System to Enjoy the Sagrada Familia. - Jesús Gimeno; Fernando Pardo-Carpia; Pedro Morillo 001; Marcos Fernández-Marín (Eurographics (Areas Papers), 2010)

Analyzing Large-Scale Crowd Simulations for Building Evacuation. - Carlos García-Cabrera; Pedro Morillo 001; Juan M. Orduña (PAAMS (Special Sessions and Workshops), 2010)

Ensuring the performance and scalability of peer-to-peer distributed virtual environments. - Pedro Morillo 001; Silvia Rueda; Juan Manuel Orduña; José Duato (Future Gener. Comput. Syst., 2010)

Performance Characterization on Mobile Phones for Collaborative Augmented Reality (CAR) Applications. - Victor Fernández-Bauset; Juan Manuel Orduña; Pedro Morillo 001 (DS-RT, 2011)

An Occlusion-aware AR Authoring Tool for Assembly and Repair Tasks. - Jesús Gimeno; Pedro Morillo 001; Juan Manuel Orduña; Marcos Fernández 001 (GRAPP/IVAPP, 2012)

On the Characterization of CAR Systems Based on Mobile Computing. - Victor Fernández; Juan M. Orduña; Pedro Morillo 001 (HPCC-ICESS, 2012)

An Easy-to-Use AR Authoring Tool for Industrial Applications. - Jesús Gimeno; Pedro Morillo 001; Juan Manuel Orduña; Marcos Fernández 001 (VISIGRAPP (Selected Papers), 2012)

On the Implementation of Servers for Large Scale CAR Systems based on Mobile Phones. - Victor Fernández; Juan Manuel Orduña; Pedro Morillo 001 (GRAPP/IVAPP, 2013)

Improving the performance of CAR systems based on mobile phones. - Victor Fernández-Bauset; Juan M. Orduña; Pedro Morillo 001 (HPCS, 2013)

A new AR authoring tool using depth maps for industrial procedures. - Jesús Gimeno; Pedro Morillo 001; Juan Manuel Orduña; Marcos Fernández 001 (Comput. Ind., 2013)

How mobile phones perform in collaborative augmented reality (CAR) applications. - Victor Fernández-Bauset; Juan M. Orduña; Pedro Morillo 001 (J. Supercomput., 2013)

Server implementations for improving the performance of CAR systems based on mobile phones. - Victor Fernández; Juan Manuel Orduña; Pedro Morillo 001 (J. Netw. Comput. Appl., 2014)

Comparative performance evaluation of CAR systems based on mobile phones and feature tracking. - Victor Fernández-Bauset; Juan M. Orduña; Pedro Morillo 001 (J. Supercomput., 2014)

Parallelization of a method for dense 3D object reconstruction in structured light scanning. - Cristina Portalés; Juan M. Orduña; Pedro Morillo 001 (J. Supercomput., 2015)

On the Design of a Mixed-Reality Annotations Tool for the Inspection of Pre-fab Buildings. - Inma García-Pereira; Jesús Gimeno; Cristina Portalés; María Vidal-González; Pedro Morillo 001 (CEIG, 2018)

A particle swarm approach for tuning washout algorithms in vehicle simulators. - Sergio Casas 001; Cristina Portalés; Pedro Morillo 001; Marcos Fernández 001 (Appl. Soft Comput., 2018)

Comparison of WSN and IoT approaches for a real-time monitoring system of meal distribution trolleys: A case study. - Pedro Morillo 001; Juan M. Orduña; Marcos Fernández 001; Inma García-Pereira (Future Gener. Comput. Syst., 2018)

A comparison study of AR applications versus pseudo-holographic systems as virtual exhibitors for luxury watch retail stores. - Pedro Morillo 001; Juan M. Orduña; Sergio Casas 001; Marcos Fernández 001 (Multim. Syst., 2019)

An efficient projector calibration method for projecting virtual reality on cylindrical surfaces. - Cristina Portalés; Juan M. Orduña; Pedro Morillo 001; Jesús Gimeno (Multim. Tools Appl., 2019)

A Taxonomy of Augmented Reality Annotations. - Inma García-Pereira; Jesús Gimeno; Pedro Morillo 001; Pablo Casanova-Salas (VISIGRAPP (1: GRAPP), 2020)

Evaluating the user experience of omnidirectional VR walking simulators. - Kyle Hooks; Wesley Ferguson; Pedro Morillo 001; Carolina Cruz-Neira (Entertain. Comput., 2020)

Comparative study of AR versus video tutorials for minor maintenance operations. - Pedro Morillo 001; Inmaculada García-García; Juan M. Orduña; Marcos Fernández 001; M. Carmen Juan (Multim. Tools Appl., 2020)

A Comparative Evaluation of a Virtual Reality Table and a HoloLens-Based Augmented Reality System for Anatomy Training. - Ramiro Serrano Vergel; Pedro Morillo Tena; Sergio Casas-Yrurzum; Carolina Cruz-Neira (IEEE Trans. Hum. Mach. Syst., 2020)

To move or not to move? Analyzing motion cueing in vehicle simulators by means of massive simulations. - Sergio Casas 001; Cristina Portalés; Pedro Morillo 001; Marcos Fernández 001 (Virtual Real., 2020)

Cross-Device Augmented Reality Annotations Method for Asynchronous Collaboration in Unprepared Environments. - Inma García-Pereira; Pablo Casanova-Salas; Jesús Gimeno; Pedro Morillo 001; Dirk Reiners (Inf., 2021)

On the Objective Evaluation of Motion Cueing in Vehicle Simulations. - Sergio Casas-Yrurzum; Cristina Portalés-Ricart; Pedro Morillo Tena; Carolina Cruz-Neira (IEEE Trans. Intell. Transp. Syst., 2021)

An empirical evaluation of two natural hand interaction systems in augmented reality. - Ramiro Serrano; Pedro Morillo 001; Sergio Casas 001; Carolina Cruz-Neira (Multim. Tools Appl., 2022)

Evaluation of an Intervention Program Based on Mobile Apps to Learn Sexism Prevention in Teenagers. - Pedro Morillo 001; José J. Navarro-Pérez; Juan M. Orduña; Marcos Fernández 001 (ACM Trans. Multim. Comput. Commun. Appl., 2022)

Exploring the Suitability of Using Virtual Reality and Augmented Reality for Anatomy Training. - Ramiro Serrano Vergel; Pedro Morillo 001; Sergio Casas-Yrurzum; Carolina Cruz-Neira (IEEE Trans. Hum. Mach. Syst., 2023)

Redirected Walking vs. Omni-Directional Treadmills: An Evaluation of Presence. - Raiffa Syamil; Mahdi Azmandian; Sergio Casas 001; Pedro Morillo 001; Carolina Cruz-Neira (VR Workshops, 2024)

Enhancing Accessibility and Navigation of Heritage Collections Through Interactive Spatiotemporal Maps. - Pablo Casanova-Salas; Javier Sevilla; Inmaculada Coma; Pedro Morillo 001; Mar Gaitán; Cristina Portalés (ACM Journal on Computing and Cultural Heritage, 2024)

A cloud-edge computing architecture for monitoring protective equipment. - Carlos Reaño; José V. Riera; Verónica Romero 001; Pedro Morillo 001; Sergio Casas-Yrurzum (J. Cloud Comput., 2024)