Using the saliency-based model to design a digital archaeological game to motivate players' intention to visit the digital archives of Taiwan's natural science museum. - Jon-Chao Hong; Ming-Yueh Hwang; Yu-Ju Chen; Pei-Hsin Lin; Yao-Tien Huang; Hao-Yueh Cheng; Chih-Chin Lee (Comput. Educ., 2013)

Comparing the retention and flow experience in playing Solitary and Heart Attack games of San Zi Jing: A perspective of Dual Process Theory. - Jon-Chao Hong; Ming-Yueh Hwang; Wen-Chi Chen; Chia-Ching Lee; Pei-Hsin Lin; Yi-Ling Chen 003 (Comput. Educ., 2013)

The role of pre-game learning attitude in the prediction to competitive anxiety, perceived utility of pre-game learning of game, and gameplay interest. - Jon-Chao Hong; Ming-Yueh Hwang; Yeu-Ting Liu; Pei-Hsin Lin; Yi-Ling Chen 003 (Interact. Learn. Environ., 2016)

Integrating a moral reasoning game in a blended learning setting: effects on students' interest and performance. - Jon-Chao Hong; Ming-Yueh Hwang; Nien-Chen Wu; Ying-Luan Huang; Pei-Hsin Lin; Yi-Ling Chen 003 (Interact. Learn. Environ., 2016)

The effect of consumer innovativeness on perceived value and continuance intention to use smartwatch. - Jon-Chao Hong; Pei-Hsin Lin; Pei-Chi Hsieh (Comput. Hum. Behav., 2017)

MAAIG : Motion Analysis And Instruction Generation. - Wei-Hsin Yeh; Pei-Hsin Lin; Yu-An Su; Wen-Hsiang Cheng; Lun-Wei Ku (MMAsia (Workshops), 2023)

Construction Site Scaffolding Completeness Detection Based on Mask R-CNN and Hough Transform. - Pei-Hsin Lin; Jacob J. Lin; Shang-Hsien Hsieh 001 (CoRR, 2025)