Maze commander: a collaborative asynchronous game using the oculus rift & the sifteo cubes. - Pejman Sajjadi; Edgar Omar Cebolledo Gutierrez; Sandra Trullemans; Olga De Troyer (CHI PLAY, 2014)

Dynamically Adaptive Educational Games: A New Perspective. - Pejman Sajjadi; Frederik Van Broeckhoven; Olga De Troyer (GameDays, 2014)

Revising Web Design to Deal with Current Development Practices. - Pejman Sajjadi; Olga De Troyer (APCCM, 2015)

Exploring the Relation Between Game Experience and Game Mechanics for Bodily-Kinesthetic Players. - Pejman Sajjadi; Andreas Lo-A.-Njoe; Joachim Vlieghe; Olga De Troyer (GALA, 2016)

On the Impact of the Dominant Intelligences of Players on Learning Outcome and Game Experience in Educational Games: The TrueBiters Case. - Pejman Sajjadi; Eman El Sayed; Olga De Troyer (GALA, 2016)

Evidence-Based Mapping between the Theory of Multiple Intelligences and Game Mechanics for the Purpose of Player-Centered Serious Game Design. - Pejman Sajjadi; Joachim Vlieghe; Olga De Troyer (VS-GAMES, 2016)

On the Effect of a Personality-Driven ECA on Perceived Social Presence and Game Experience in VR. - Pejman Sajjadi; Laura Hoffmann 001; Philipp Cimiano; Stefan Kopp (VS-GAMES, 2018)

For the Many, Not the One: Designing Low-Cost Joint VR Experiences for Place-Based Learning. - Jan Oliver Wallgrün; Jack Shen-Kuen Chang; Jiayan Zhao; Pejman Sajjadi; Danielle Oprean; Thomas B. Murphy; Jennifer Baka; Alexander Klippel (EuroVR, 2019)

Development and Evaluation of an Educational Game to Practice the Truth Tables of Logic. - Olga De Troyer; Renny S. N. Lindberg; Jan Maushagen; Pejman Sajjadi (ICALT, 2019)

A personality-based emotional model for embodied conversational agents: Effects on perceived social presence and game experience of users. - Pejman Sajjadi; Laura Hoffmann 001; Philipp Cimiano; Stefan Kopp (Entertain. Comput., 2019)

TrueBiters, an educational game to practice the truth tables of propositional logic: Development, evaluation, and lessons learned. - Olga De Troyer; Renny S. N. Lindberg; Pejman Sajjadi (Smart Learn. Environ., 2019)

Fostering Penetrative Thinking in Geosciences Through Immersive Experiences: A Case Study in Visualizing Earthquake Locations in 3D. - Mahda M. Bagher; Pejman Sajjadi; Julia Carr; Peter La Femina; Alexander Klippel (iLRN, 2020)

Mixed or Virtual: Does Device Type Matter in Human-ECA Interactions. - Pejman Sajjadi; Mahda M. Bagher; Jan Oliver Wallgrün; Stefan Kopp; Philipp Cimiano; Alexander Klippel (iLRN, 2020)

Design of a Serious Game to Inform the Public About the Critical Zone. - Pejman Sajjadi; Mahda M. Bagher; Zheng Cui; Jessica G. Myrick; Janet K. Swim; Timothy S. White; Alexander Klippel (SeGAH, 2020)

The Effect of Virtual Agent Gender and Embodiment on the Experiences and Performance of Students in Virtual Field Trips. - Pejman Sajjadi; Jiayan Zhao; Jan Oliver Wallgrün; Tanya Furman; Peter C. LaFemina; Alex Fatemi; Zachary E. Zidik; Alexander Klippel (TALE, 2020)

Immersive Place-based Learning - An Extended Research Framework. - Alexander Klippel; Jiayan Zhao; Pejman Sajjadi; Jan Oliver Wallgrün; Mahda M. Bagher; Danielle Oprean (VR Workshops, 2020)

CZ Investigator: Learning About Critical Zones Through a VR Serious Game. - Pejman Sajjadi; Mahda M. Bagher; Zheng Cui; Jessica G. Myrick; Janet K. Swim; Timothy S. White; Alexander Klippel (VR Workshops, 2020)

A Comparison of Visual Attention Guiding Approaches for 360° Image-Based VR Tours. - Jan Oliver Wallgrün; Mahda M. Bagher; Pejman Sajjadi; Alexander Klippel (VR, 2020)

Learning in the Field: Comparison of Desktop, Immersive Virtual Reality, and Actual Field Trips for Place-Based STEM Education. - Jiayan Zhao; Peter C. LaFemina; Julia Carr; Pejman Sajjadi; Jan Oliver Wallgrün; Alexander Klippel (VR, 2020)

Extended Realities - How Changing Scale Affects Spatial Learning. - Jiayan Zhao; Mark B. Simpson; Jan Oliver Wallgrün; Pejman Sajjadi; Alexander Klippel (VR Workshops, 2020)

Influence of HMD Type and Spatial Ability on Experiences and Learning in Place-based Education. - Pejman Sajjadi; Jiayan Zhao; Jan Oliver Wallgrün; Peter La Femina; Alexander Klippel (iLRN, 2021)

Place-Based Learning Through a Proxy - Variations in the Perceived Benefits of a Virtual Tour. - Jan Oliver Wallgrün; Eric Knapp; Alan Taylor; Alexander Klippel; Jiayan Zhao; Pejman Sajjadi (iLRN, 2021)

CrowdXR - Pitfalls and Potentials of Experiments with Remote Participants. - Jiayan Zhao; Mark B. Simpson; Pejman Sajjadi; Jan Oliver Wallgrün; Ping Li 026; Mahda M. Bagher; Danielle Oprean; Lace M. K. Padilla; Alexander Klippel (ISMAR, 2021)

Fostering Geological Thinking Through Virtual Strike and Dip Measurements. - Natalie Bursztyn; Hannah Riegel; Pejman Sajjadi; Bart Masters; Jiayan Zhao; Jiawei Huang 004; Mahda M. Bagher; Jan Oliver Wallgrün; Alexander Klippel (VR Workshops, 2021)

HMD Type and Spatial Ability: Effects on the Experiences and Learning of Students in Immersive Virtual Field Trips. - Pejman Sajjadi; Jiayan Zhao; Jan Oliver Wallgrün; Peter C. LaFemina; Alexander Klippel (VR Workshops, 2021)

Move The Object or Move The User: The Role of Interaction Techniques on Embodied Learning in VR. - Mahda M. Bagher; Pejman Sajjadi; Jan Oliver Wallgrün; Peter La Femina; Alexander Klippel (Frontiers Virtual Real., 2021)

Individualization in serious games: A systematic review of the literature on the aspects of the players to adapt to. - Pejman Sajjadi; Ahmed Ewais; Olga De Troyer (Entertain. Comput., 2022)

Remote iVR for Nutrition Education: From Design to Evaluation. - Pejman Sajjadi; Caitlyn G. Edwards; Jiayan Zhao; Alex Fatemi; John W. Long; Alexander Klippel; Travis D. Masterson (Frontiers Comput. Sci., 2022)

Corrigendum: Remote iVR for nutrition education: from design to evaluation. - Pejman Sajjadi; Caitlyn G. Edwards; Jiayan Zhao; Alex Fatemi; John W. Long; Alexander Klippel; Travis D. Masterson (Frontiers Comput. Sci., 2023)

Preventing users from going down rabbit holes of extreme video content: A study of the role played by different modes of autoplay. - Cheng Chen; Jingshi Kang; Pejman Sajjadi; S. Shyam Sundar (Int. J. Hum. Comput. Stud., 2024)