Floating-Point Buffer Compression in a Unified Codec Architecture. - Jacob Ström; Per Wennersten; Jim Rasmusson; Jon Hasselgren; Jacob Munkberg; Petrik Clarberg; Tomas Akenine-Möller (Graphics Hardware, 2008)

Table-based Alpha Compression. - Per Wennersten; Jacob Ström (Comput. Graph. Forum, 2009)

Texture compression of light maps using smooth profile functions. - Jim Rasmusson; Jacob Ström; Per Wennersten; Michael C. Doggett; Tomas Akenine-Möller (High Performance Graphics, 2010)

Lossless Compression of Already Compressed Textures. - Jacob Ström; Per Wennersten (High Performance Graphics, 2011)

Chroma adjustment for HDR video. - Jacob Ström; Per Wennersten (ICIP, 2017)

Bilateral filtering for video coding. - Per Wennersten; Jacob Ström; Ying Wang; Kenneth Andersson; Rickard Sjöberg; Jack Enhorn (VCIP, 2017)

Bilateral Loop Filter in Combination with SAO. - Jacob Ström; Per Wennersten; Jack Enhorn; Du Liu; Kenneth Andersson; Rickard Sjöberg (PCS, 2019)

A Temporal Pre-Filter For Video Coding Based On Bilateral Filtering. - Jack Enhorn; Rickard Sjöberg; Per Wennersten (ICIP, 2020)

Improvements to a temporal filter for video coding. - Jack Enhorn; Christopher Hollmann; Rickard Sjöberg; Kenneth Andersson; Per Wennersten (ISCAS, 2022)

Block Importance Mapping for Video Encoding. - Jack Enhorn; Christopher Hollmann; Rickard Sjöberg; Jacob Ström; Per Wennersten (VCIP, 2022)

NN-Based In-Loop Filtering With Inputs Transformed. - Du Liu; Jacob Ström; Mitra Damghanian; Per Wennersten (ICIP, 2024)