Aesthetics & tools in the virtual environment (panel session). - Christian Greuel; Patrice Caire; Janine Cirincione; Perry Hoberman; Michael Scroggins (SIGGRAPH, 1995)

Webbed Spaces: Between Exhibition and Network (Panel). - Perry Hoberman; Victoria Vesna (SIGGRAPH, 1996)

Snared illumination. - Ian McDowall; Mark T. Bolas; Perry Hoberman; Scott S. Fisher (SIGGRAPH Emerging Technologies, 2004)

Perry Hoberman. - Perry Hoberman (SIGGRAPH Electronic Art and Animation Catalog, 2005)

MobZombies: A Wearable Sensor For A Playground Style Electronic Game. - Julian Bleecker; Mark T. Bolas; Will Carter; Perry Hoberman; Aaron Meyers (ISWC, 2007)

Using the Phantogram Technique for a Collaborative Stereoscopic Multitouch Tabletop Game. - Perry Hoberman; Marientina Gotsis; Andrew Sacher; Mark T. Bolas; David Turpin; Rohit Varma (C5, 2012)

Portable reality: Expanding available space. - Perry Hoberman (ISMAR, 2012)

Immersive training games for smartphone-based head mounted displays. - Perry Hoberman; David M. Krum; Evan A. Suma; Mark T. Bolas (VR, 2012)

Open virtual reality. - Mark T. Bolas; James Iliff; Perry Hoberman; Nathan Burba; Thai Phan; Ian McDowall; Palmer Luckey; David M. Krum (VR, 2013)

Immersive Design Fiction: Using VR to Prototype Speculative Interfaces and Interaction Rituals within a Virtual Storyworld. - Joshua McVeigh-Schultz; Max Kreminski; Keshav Prasad; Perry Hoberman; Scott S. Fisher (Conference on Designing Interactive Systems, 2018)