Emerging technologies for military game-based training. - Alicia Sanchez; Peter A. Smith (SpringSim (3), 2007)

Modeling initial contact dynamics during ambulation with dynamic simulation. - Andrew R. Meyer; Mei Wang; Peter A. Smith; Gerald F. Harris (Medical Biol. Eng. Comput., 2007)

Farming Education: A Case for Social Games in Learning. - Peter A. Smith; Alicia Sanchez (HCI (14), 2011)

Creep evaluation of (orthotic) cast materials during simulated clubfoot correction. - Tamara L. Cohen; Haluk Altiok; Sergey Tarima; Peter A. Smith; Gerald F. Harris (EMBC, 2012)

Augmenting Reality in Sensor Based Training Games. - Peter A. Smith (HCI (11), 2015)

Let's Play, Video Streams, and the Evolution of New Digital Literacy. - Peter A. Smith; Alicia Sanchez (HCI (24), 2015)

Utilizing Digital Game Environments for Training Prosthetic Use. - Matt Dombrowski; Peter A. Smith; Ryan Buyssens (HCI (10), 2016)

Augmenting Reality Through Wearable Devices. - Peter A. Smith (HCI (10), 2016)

SuperJam: Participatory Design for Accessible Games. - Emily Kuzneski Johnson; Peter A. Smith; Matt Dombrowski; Ryan Buyssens (HCI (10), 2017)

Using Commercial Virtual Reality Games to Prototype Serious Games and Applications. - Peter A. Smith (HCI (10), 2017)

Designing games to help train children to use Prosthetic Arms. - Peter A. Smith; Matt Dombrowski (SeGAH, 2017)

Virtual Reality Training to Enhance Motor Skills. - Matt Dombrowski; Ryan Buyssens; Peter A. Smith (HCI (9), 2018)

Developing and Training Multi-gestural Prosthetic Arms. - Albert Manero; John Sparkman; Matt Dombrowski; Ryan Buyssens; Peter A. Smith (HCI (9), 2018)

Usability testing games for prosthetic training. - Peter A. Smith; Matt Dombrowski; Ryan Buyssens; Paul Barclay (SeGAH, 2018)

The Impact of a Custom Electromyograph (EMG) Controller on Player Enjoyment of Games Designed to Teach the Use of Prosthetic Arms. - Peter A. Smith; Matt Dombrowski; Ryan Buyssens; Paul Barclay (Comput. Games J., 2018)

Designing Inclusive Virtual Reality Experiences. - Matt Dombrowski; Peter A. Smith; Albert Manero; John Sparkman (HCI (9), 2019)

Xavier Electromyographic Wheelchair Control and Virtual Training. - Albert Manero; Bjorn Oskarsson; John Sparkman; Peter A. Smith; Matt Dombrowski; Mrudula Peddinti; Angel Rodriguez; Juan Vila; Brendan Jones (HCI (9), 2019)

Advancing dignity for adaptive wheelchair users via a hybrid eye tracking and electromyography training game. - Peter A. Smith; Matt Dombrowski; Shea McLinden; Calvin MacDonald; Devon Lynn; John Sparkman; Dominique Courbin; Albert Manero (ETRA, 2022)

Initial Evaluation of a Hybrid eye tracking and Electromyography Training Game for Hands-Free Wheelchair Use. - Peter A. Smith; Matt Dombrowski; Calvin MacDonald; Courtney Williams; Maanya Pradeep; Elizabeth Barnum; Viviana P. Rivera; John Sparkman; Albert Manero (ETRA, 2024)