Designing technology for and with developmentally diverse children: a systematic literature review. - Peter Börjesson; Wolmet Barendregt; Eva Eriksson 001; Olof Torgersson (IDC, 2015)

Legitimate Participation in the Classroom Context: Adding Learning Goals to Participatory Design. - Wolmet Barendregt; Tilde Bekker; Peter Börjesson; Eva Eriksson 001; Olof Torgersson (IDC, 2016)

The Role Definition Matrix: Creating a Shared Understanding of Children's Participation in the Design Process. - Wolmet Barendregt; Mathilde M. Bekker; Peter Börjesson; Eva Eriksson 001; Olof Torgersson (IDC, 2016)

StringForce: A Forced Collaborative Interaction Game for Special Education. - Wolmet Barendregt; Peter Börjesson; Eva Eriksson 001; Olof Torgersson (IDC, 2017)

Intermediate-Level Knowledge in Child-Computer Interaction: A Call for Action. - Wolmet Barendregt; Olof Torgersson; Eva Eriksson 001; Peter Börjesson (IDC, 2017)

Intermediate-level knowledge in child-computer interaction. - Wolmet Barendregt; Tilde Bekker; Peter Börjesson; Eva Eriksson 001; Asimina Vasalou; Olof Torgersson (IDC, 2018)

Modelling the roles of designers and teaching staff when doing participatory design with children in special education. - Wolmet Barendregt; Peter Börjesson; Eva Eriksson 001; Olof Torgersson; Tilde Bekker; Helle Marie Skovbjerg (PDC (1), 2018)

The Merits of Situated Evaluation as an Alternative UX Evaluation Method to Understand Appropriation. - Peter Börjesson; Wolmet Barendregt; Eva Eriksson 001; Olof Torgersson; Liza Arvidsson; Linda Persson (IxD&A, 2018)

Teachers' Expected and Perceived Gains of Participation in Classroom Based Design Activities. - Peter Börjesson; Wolmet Barendregt; Eva Eriksson 001; Olof Torgersson; Tilde Bekker (CHI, 2019)