Multi-cursor multi-user mobile interaction with a large shared display. - Peter Lyle; Christopher Lueg; Timothy Nugent (OZCHI, 2012)

HCI for City Farms: Design Challenges and Opportunities. - Peter Lyle; Jaz Hee-jeong Choi; Marcus Foth (INTERACT (4), 2013)

Designing for grassroots food production: an event-based urban agriculture community. - Peter Lyle; Jaz Hee-jeong Choi; Marcus Foth (OZCHI, 2014)

Growing food in the city: design ideations for urban residential gardeners. - Peter Lyle; Jaz Hee-jeong Choi; Marcus Foth (C&T, 2015)

Happenstance, Strategies and Tactics: Intrinsic Design in a Volunteer-based Community. - Susanne Bødker; Henrik Korsgaard; Peter Lyle; Joanna Saad-Sulonen (NordiCHI, 2016)

Building connections: technology design for living on a low income. - Stephen Snow; Dhaval Vyas; Peter Lyle; Miranda Mallett; Margot Brereton (PDC (2), 2016)

Collaborative Economies: From Sharing to Caring. - Gabriela Avram; Jaz Hee-jeong Choi; Stefano De Paoli 001; Ann Light; Peter Lyle; Maurizio Teli (C&T, 2017)

Untangling the Mess of Technological Artifacts: Investigating Community Artifact Ecologies: Full paper. - Susanne Bødker; Peter Lyle; Joanna Saad-Sulonen (C&T, 2017)

Fostering commonfare. strategies and tactics in a collaborative project. - Peter Lyle; Mariacristina Sciannamblo; Maurizio Teli (OZCHI, 2017)

Fostering Commonfare. Infrastructuring Autonomous Social Collaboration. - Peter Lyle; Mariacristina Sciannamblo; Maurizio Teli (CHI, 2018)

Communication in infrastructuring, or tales from a collaborative project. - Peter Lyle; Mariacristina Sciannamblo; Cláudia Silva; Maurizio Teli (OZCHI, 2018)

Institutioning the common: the case of commonfare. - Maurizio Teli; Peter Lyle; Mariacristina Sciannamblo (PDC (1), 2018)

Designing to the Pattern: A Storytelling Prototype for Food Growers. - Peter Lyle; Jaz Hee-jeong Choi; Marcus Foth (Multimodal Technol. Interact., 2018)

Malleable Games - A Literature Review on Communities of Game Modders. - Sarah-Kristin Thiel; Peter Lyle (C&T, 2019)

Public Outcomes of Publicly Funded Socio-Technical Projects. - Peter Lyle; Gopinaath Kannabiran (HTTF, 2019)

What's in an Ecology? A Review of Artifact, Communicative, Device and Information Ecologies. - Peter Lyle; Henrik Korsgaard; Susanne Bødker (NordiCHI, 2020)

Local Perspectives for Sharing Economy Design on a Remote Tourist Island. - Greicy Kelly Silva; Peter Lyle; Cláudia Silva (OZCHI, 2020)

Tales of Institutioning and Commoning: Participatory Design Processes with a Strategic and Tactical Perspective. - Maurizio Teli; Marcus Foth; Mariacristina Sciannamblo; Irina Anastasiu; Peter Lyle (PDC (1), 2020)

What's in a Pattern: A Vocabulary to Articulate Group Routines and Practices. - Susanne Bødker; Henrik Korsgaard; Peter Lyle (C&T, 2021)

Caring and Commoning as Cooperative Work: A Case Study in Europe. - Mariacristina Sciannamblo; Marisa Leavitt Cohn; Peter Lyle; Maurizio Teli (Proc. ACM Hum. Comput. Interact., 2021)

Collectives and Their Artifact Ecologies. - Henrik Korsgaard; Peter Lyle; Joanna Saad-Sulonen; Clemens Nylandsted Klokmose; Midas Nouwens; Susanne Bødker (Proc. ACM Hum. Comput. Interact., 2022)