Eine computergestützte multimediale Dokumentation über den Golfkrieg. - Wolfgang Hofkirchner; Peter Purgathofer; Ralf Pichler; Anton Bruno Trapp; Karl Berger; Walter Nierer (VCHCI, 1993)

The Problems of Untrained Authors Creating Hypertext Documents. - Margit Pohl; Peter Purgathofer (VCHCI, 1993)

Configurable Guides for a Seasonal Database. - Peter Purgathofer; Peter Rüppel (VCHCI, 1993)

Die Ambivalenz der Computertechnologie - der Fall Lernsysteme. Ein interaktives, multimediales Hypertextsystem zum Thema Golfkrieg. - Wolfgang Hofkirchner; Peter Purgathofer (FIFF Jahrestagung, 1994)

User Interface Agents in a Public Information System. - Nestor Pridun; Peter Purgathofer (HCI (2), 1997)

Analysis of the authoring process of hypertext documents. - Margit Pohl; Peter Purgathofer (Hypertext, 2000)

Hypertext authoring and visualization. - Margit Pohl; Peter Purgathofer (Int. J. Hum. Comput. Stud., 2000)

Workshop on the relationship between design and HCI. - John Zimmerman; Shelley Evenson; Konrad Baumann; Peter Purgathofer (CHI Extended Abstracts, 2004)

Hypertext Writing Profiles and Visualisation. - Margit Pohl; Peter Purgathofer (Comput. Humanit., 2004)

HCI-Ausbildung in Österreich - ein Überblick. - Bettina Thurnher; Karl-Heinz Weidmann; Guido Kempter; Andreas Holzinger; Keith Andrews; Manfred Tscheligi; Dorothea Erharter; Christian Stary; Peter Purgathofer; Konrad Baumann; Alexander K. Nischelwitzer (UP, 2005)

Is informatics a design discipline? - Peter Purgathofer (Poiesis Prax., 2006)

Designing Design Exercises - From Theory to Creativity and Real-world Use. - Paula Kotzé; Peter Purgathofer (HCIEd, 2007)

Serious Beats: Transdisciplinary research methodologies for designing and evaluating a socially integrative serious music-based online game. - Fares Kayali; Vera Schwarz; Gerit Götzenbrucker; Jürgen Pfeffer; Barbara Franz; Peter Purgathofer (DiGRA Conference, 2011)

Landspotting - Games for improving global land cover. - Tobias Sturn; Michael Wimmer 001; Peter Purgathofer; Steffen Fritz (FDG, 2013)

Elements of Play for Cognitive, Physical and Social Health in Older Adults. - Fares Kayali; Naemi Luckner; Oliver Hödl; Geraldine Fitzpatrick; Peter Purgathofer; Tanja Stamm; Daniela Schlager-Jaschky; Erika Mosor (SouthCHI, 2013)

From Research to Design - Sketching a Game to Trigger Reminiscence in Older Adults. - Naemi Luckner; Fares Kayali; Oliver Hödl; Peter Purgathofer; Geraldine Fitzpatrick; Erika Mosor; Daniela Schlager-Jaschky; Tanja Stamm (SouthCHI, 2013)

A Case Study of a Learning Game about the Internet. - Fares Kayali; Günter Wallner; Simone Kriglstein; Gerhild Bauer; Daniel Martinek; Helmut Hlavacs; Peter Purgathofer; Rebecca Wölfle (GameDays, 2014)

Layout Considered Harmful: On the Influence of Information Architecture on Dialogue. - Peter Purgathofer; Naemi Luckner (HCI (14), 2014)

Exploring the use of peer review in large university courses. - Naemi Luckner; Peter Purgathofer (IxD&A, 2015)

Handle the Way: Enhancing Web Accessibility for People with Disability. - Jinglan Zhang; Peter Purgathofer; Margot Brereton; Geraldine Fitzpatrick; Florian Güldenpfennig (Conference on Designing Interactive Systems (Companion Volume), 2016)

Toward Thingy Oriented Programming: Recording Marcos With Tangibles. - Florian Güldenpfennig; Daniel Dudo; Peter Purgathofer (TEI, 2016)

Values in Computing. - Maria Angela Ferrario; William Simm; Jon Whittle 001; Christopher Frauenberger; Geraldine Fitzpatrick; Peter Purgathofer (CHI Extended Abstracts, 2017)

Playful Technology-Mediated Audience Participation in a Live Music Event. - Fares Kayali; Oliver Hödl; Geraldine Fitzpatrick; Peter Purgathofer; Alexander Filipp; Ruth Mateus-Berr; Ulrich Kühn; Thomas Wagensommerer; Johannes Kretz; Susanne Kirchmayr (CHI PLAY (Companion), 2017)

Design considerations towards long-term engagement in games for health. - Fares Kayali; Naemi Luckner; Peter Purgathofer; Katta Spiel; Geraldine Fitzpatrick (FDG, 2018)

Technological interventions to increase mobility of older adults with dementia. - Naemi Luckner; Fares Kayali; Peter Purgathofer; Katharina Werner; Matei Capatu Victoria (SeGAH, 2018)

Game mechanics to further engagement with physical activity. - Naemi Luckner; Fares Kayali; Peter Purgathofer (IxD&A, 2018)

Using Game Design to Teach Informatics and Society Topics in Secondary Schools. - Fares Kayali; Vera Schwarz; Peter Purgathofer; Gerit Götzenbrucker (Multimodal Technol. Interact., 2018)

Learning about Deadlines from a Community of Learners. - Naemi Luckner; Peter Purgathofer; Geraldine Fitzpatrick (C&T, 2019)

The 'Magic Paradigm' for Programming Smart Connected Devices. - Florian Güldenpfennig; Daniel Dudo; Peter Purgathofer (CHI Extended Abstracts, 2019)

Teaching gameful design. - Fares Kayali; Naemi Luckner; Peter Purgathofer (FDG, 2019)

Ways of thinking in informatics. - Christopher Frauenberger; Peter Purgathofer (Commun. ACM, 2019)

Involving Students in the Co-Creation of a Complex, Evolving Learning Environment. - Naemi Luckner; Peter Purgathofer; Geraldine Fitzpatrick (IxD&A, 2019)

Insights from Peer Reviewing in Large University Courses. - Naemi Luckner; Peter Purgathofer (CSERC, 2021)

Using the Design of Adversarial Chatbots as a Means to Expose Computer Science Students to the Importance of Ethics and Responsible Design of AI Technologies. - Astrid Weiss; Rafael Vrecar; Joanna Zamiechowska; Peter Purgathofer (INTERACT (3), 2021)

nullInsights for Educational Practice from a Thematic Analysis of Student Experiences with Speculative Design Mini-Projects about Personal Issues. - Kay Kender; Peter Purgathofer (IxD&A, 2021)

Exploring the Impact of Purposeful Board Games in Higher Education. - Naemi Luckner; Michael Pollak; Peter Purgathofer (HCI (40), 2024)