Software Tools for Practical Work with Formal Task Descriptions: A Case Study with an Extended GOMS Technique. - Thomas Strothotte; Peter W. Fach; Erik Olsson; Lars Reichert (Software-Ergonomie, 1991)

From Conflict to Dialogue: On Attack and Defence in On-Line Assistance. - Peter W. Fach; Maria Bannert; Klaus Kunkel (VCHCI, 1993)

The influence of design decisions on the usability of direct manipulation user interfaces. - Klaus Kunkel; Maria Bannert; Peter W. Fach (Behav. Inf. Technol., 1995)

TWINS: Training Wheels für Windows-Applikationen. - Peter W. Fach; Maria Bannert (Software-Ergonomie, 1997)

Dialogspiele in der Mensch-Computer-Interaktion: eine Fallstudie am Beispiel von Online-Hilfen. - Peter W. Fach (Waxmann, 1997)

Design Patterns: Bridges Between Application Domain and Software Labs. - Peter W. Fach (HCI (1), 1999)

Training wheels: an "old" method for designing modern and adaptable learning environments. - Peter W. Fach; Maria Bannert (HCI (2), 1999)

Der software-ergonomische Stellenwert von Rahmenwerken - Erfahrungen mit einem bankfachlichen Anwendungssystem. - Peter W. Fach (Software-Ergonomie, 1999)

Interaction Games: Using Familiar Concepts in User-Interface Design. - Peter W. Fach (J. Vis. Lang. Comput., 1999)

Design Reuse through Frameworks and Patterns. - Peter W. Fach (IEEE Softw., 2001)