A Deep Q-Learning Agent for L-Game with Variable Batch Training. - Petros Giannakopoulos; Yannis Cotronis (ESANN, 2017)

A study on implementing a multithreaded version of the SIRENE detector simulation software for high energy neutrinos. - Petros Giannakopoulos; Michail Gkoumas; Ioannis Diplas; Georgios Voularinos; Theofanis Vlachos; Konstantia Balasi; Ekaterini Tzamariudaki; Christos Filippidis; Yiannis Cotronis; Christos Markou (CoRR, 2017)

Neural Discrete Abstraction of High-Dimensional Spaces: A Case Study In Reinforcement Learning. - Petros Giannakopoulos; Aggelos Pikrakis; Yannis Cotronis (EUSIPCO, 2020)

Directed Exploration Via Learnable Probability Distribution For Random Action Selection. - Petros Giannakopoulos; Aggelos Pikrakis; Yannis Cotronis (ICME, 2020)

A Deep Reinforcement Learning Approach To Audio-Based Navigation In A Multi-Speaker Environment. - Petros Giannakopoulos; Aggelos Pikrakis; Yannis Cotronis (ICASSP, 2021)

A Deep Reinforcement Learning Approach for Audio-based Navigation and Audio Source Localization in Multi-speaker Environments. - Petros Giannakopoulos; Aggelos Pikrakis; Yannis Cotronis (CoRR, 2021)

Improving Post-Processing of Audio Event Detectors Using Reinforcement Learning. - Petros Giannakopoulos; Aggelos Pikrakis; Yannis Cotronis (IEEE Access, 2022)

Deep reinforcement learning algorithms for intelligent agents in virtual environments - Petros Giannakopoulos (2023)