Reinforcement learning with adaptive Kanerva coding for Xpilot game AI. - Martin Allen; Phil Fritzsche (IEEE Congress on Evolutionary Computation, 2011)

Fitness Biasing for evolving an Xpilot combat agent. - Gary Parker; Phil Fritzsche (IEEE Congress on Evolutionary Computation, 2011)

Investigating the effects of learning speeds on Xpilot agent evolution. - Gary Parker; Phil Fritzsche (SMC, 2011)