Medieval military logistics: a case for distributed agent-based simulation. - Bart G. W. Craenen; Georgios Theodoropoulos 001; Vinoth Suryanarayanan; Vincent Gaffney; Phil Murgatroyd; John Haldon (SimuTools, 2010)

From Sites to Landscapes: How Computing Technology Is Shaping Archaeological Practice. - Eugene Ch'ng; Henry Chapman; Vincent Gaffney; Phil Murgatroyd; Chris Gaffney 001; Wolfgang Neubauer (Computer, 2011)

MWGrid: A System for Distributed Agent-Based Simulation in the Digital Humanities. - Bart G. W. Craenen; Phil Murgatroyd; Georgios Theodoropoulos 001; Vincent Gaffney; Vinoth Suryanarayanan (DS-RT, 2012)

MWGrid: distributed agent-based simulation in the digital humanities. - Bart G. W. Craenen; Vinoth Suryanarayanan; Vincent Gaffney; Phil Murgatroyd; Georgios Theodoropoulos 001 (WSC, 2012)

Modelling medieval military logistics: an agent-based simulation of a Byzantine army on the march. - Phil Murgatroyd; Bart G. W. Craenen; Georgios Theodoropoulos 001; Vincent Gaffney; John Haldon (Comput. Math. Organ. Theory, 2012)

Visualising Large-Scale Behaviours: Presenting 4D Data in Archaeology. - Philip Murgatroyd (Visual Heritage in the Digital Age, 2013)