Affective Educational Games: Utilizing Emotions in Game-Based Learning. - Phillip Wilkinson (VS-GAMES, 2013)

Games for Learning. - Michaela Slussareff; Eelco P. Braad; Phil Wilkinson 001; Björn Strååt (Entertainment Computing and Serious Games, 2015)

A Brief History of Serious Games. - Phil Wilkinson 001 (Entertainment Computing and Serious Games, 2015)

The Serious Games Ecosystem: Interdisciplinary and Intercontextual Praxis. - Phil Wilkinson 001; Thomas Joseph Matthews (Entertainment Computing and Serious Games, 2015)

Mediating family play: Exploring the expectations of digital media through a mobile application designed to facilitate real-world child-parent play. - Phil Wilkinson 001; Jacqui Taylor; Mark Readman (Int. J. Child Comput. Interact., 2018)