Combining 2D User Interface Components and Interactive 3D Graphics in ET++. - Philipp Ackermann; Dominik Eichelberg (TOOLS (11), 1993)

Integrating Interactive 3D-Graphics into an Object-Oriented Application Framework. - Dominik Eichelberg; Philipp Ackermann (VCHCI, 1993)

Design and Implementation of an object-oriented Media Composition Framework. - Philipp Ackermann (ICMC, 1994)

Direct Manipulation of Temporal Structures in a Multimedia Application Framework. - Philipp Ackermann (ACM Multimedia, 1994)

Developing object-oriented multimedia software - based on the METplusplus application framework. - Philipp Ackermann (dpunkt, 1996)

Redesign of an Introductory Computer Graphics Course. - Philipp Ackermann; Thomas Bach 004 (Eurographics (Education Papers), 2015)

Narrative Visualization of Open Data. - Philipp Ackermann; Kurt Stockinger (Applied Data Science, 2019)

Collaboration in Virtual and Augmented Reality: A Systematic Overview. - Catlin Pidel; Philipp Ackermann (AVR (1), 2020)

AR Patterns: Event-Driven Design Patterns in Creating Augmented Reality Experiences. - Philipp Ackermann (EuroXR, 2023)

ARchi VR: Real-time Collaboration in Augmented Spaces. - Santiago Moreno; Philipp Ackermann (MuC, 2023)

Physically-based Path Tracer using WebGPU and OpenPBR. - Simon Stucki; Philipp Ackermann (Web3D, 2024)

Real World Music Object Recognition. - Lukas Tuggener; Raphael Emberger; Adhiraj Ghosh; Pascal Sager; Yvan Putra Satyawan; Javier A. Montoya-Zegarra; Simon Goldschagg; Florian Seibold; Urs Gut; Philipp Ackermann; Jürgen Schmidhuber; Thilo Stadelmann (Trans. Int. Soc. Music. Inf. Retr., 2024)

Spatial Reasoner: A 3D Inference Pipeline for XR Applications. - Steven Häsler; Philipp Ackermann (CoRR, 2025)