Design of an Open and Distance Learning Framework Focused on Knowledge Management. - Philipp Amann; Gerald Quirchmayr (Bled eConference, 2001)

Foundation of a Framework to Support Knowledge Management in the Field of Context-Aware and Pervasive Computing.. - Philipp Amann; Gerald Quirchmayr (ACSW, 2003)

Supporting Knowledge Management in Context-Aware and Pervasive Environments Using Event-Based Co-ordination. - Philipp Amann; Damien Bright; Gerald Quirchmayr; Bruce H. Thomas (DEXA Workshops, 2003)

Designing robustness and resilience in digital investigation laboratories. - Philipp Amann; Joshua I. James (Digit. Investig., 2015)

Design of Cryptopol: A serious game for teaching cryptocurrency tracing techniques to Law Enforcement. - Paul John Hancock; Gert Jan van Hardeveld; Jarek Jakubcek; Babak Akhgar; Steffi Davey; Philipp Amann (Games Res. Pract., 2024)