Fusing the real and the virtual: A depth-camera based approach to Mixed Reality. - Philipp Lensing; Wolfgang Broll (ISMAR, 2011)

Instant indirect illumination for dynamic mixed reality scenes. - Philipp Lensing; Wolfgang Broll (ISMAR, 2012)

LightSkin: Real-Time Global Illumination for Virtual and Mixed Reality. - Philipp Lensing; Wolfgang Broll (EGVE/EuroVR, 2013)

Efficient shading of indirect illumination applying reflective shadow maps. - Philipp Lensing; Wolfgang Broll (I3D, 2013)

LightSkin: globale Echtzeitbeleuchtung für Virtual und Augmented Reality. - Philipp Lensing (2014)

Achieving Flexible 3D Reconstruction Volumes for RGB-D and RGB Camera Based Approaches. - Sebastian Mock; Philipp Lensing; Wolfgang Broll (ICCVG, 2016)

An Augmented Reality Application for Mobile Visualization of GIS-Referenced Landscape Planning Projects. - Jan-Erik Kilimann; Denis Heitkamp; Philipp Lensing (VRCAI, 2019)

MoCaCo: A Simulator Framework for Motion Capture Comparison. - Florian Herrmann; Steffen Krüger; Philipp Lensing (VISIGRAPP (1: GRAPP), 2021)

An Immersive Feedback Framework for Scanning Probe Microscopy. - Denis Heitkamp; Jaccomo Lorenz; Maximilian Koall; Philipp Rahe; Philipp Lensing (VISIGRAPP (1: GRAPP), 2023)