Philipp Müller

Orcid: 0000-0001-9660-691X

Affiliations:
  • TU Darmstadt, Multimedia Communications Lab, Germany


According to our database1, Philipp Müller authored at least 14 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
IMU-Based Fitness Activity Recognition Using CNNs for Time Series Classification.
Sensors, February, 2024

2023
Give Me a Sign: Using Data Gloves for Static Hand-Shape Recognition.
Sensors, December, 2023

Javelin Throw Analysis and Assessment with Body-Worn Sensors.
Proceedings of the Serious Games - 9th Joint International Conference, 2023

Virtual Reality Simulator for Police Training with AI-Supported Cover Detection.
Proceedings of the Serious Games - 9th Joint International Conference, 2023

2022
Couch Fitness Heroes - Examining Fitness Exergame Motivational Concepts and Player Monitoring.
Proceedings of the Serious Games - Joint International Conference, 2022

Paper Beats Rock: Elaborating the Best Machine Learning Classifier for Hand Gesture Recognition.
Proceedings of the Serious Games - Joint International Conference, 2022

2021
Looking for Charizard: applying the orienteering problem to location-based games.
Vis. Comput., 2021

Analyzing Game-Based Training Methods for Selected Esports Titles in Competitive Gaming.
Proceedings of the Serious Games - Joint International Conference, 2021

Physical Exercise Quality Assessment Using Wearable Sensors.
Proceedings of the Serious Games - Joint International Conference, 2021

Rock beats Scissor: SVM based gesture recognition with data gloves.
Proceedings of the 19th IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, 2021

2020
Costs to Compete - Analyzing Pay to Win Aspects in Current Games.
Proceedings of the Serious Games - Joint International Conference, 2020

StreetConqAR: Augmented Reality Anchoring in Pervasive Games.
Proceedings of the Serious Games - Joint International Conference, 2020

Flex Your Muscles: EMG-Based Serious Game Controls.
Proceedings of the Serious Games - Joint International Conference, 2020

2018
Where's Pikachu: Route Optimization in Location-Based Games.
Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications, 2018


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