Examining the design space of insect inspired notifications. - Diana Löffler; Takashi Toriizuka; Yuki Sakakibara; Philipp Schaper 001; Jörn Hurtienne (UbiComp/ISWC Adjunct, 2015)

HCI in der Lehre - am Puls der Zeit? - Philipp Schaper 001; Robert Tscharn; Diana Löffler; Jörn Hurtienne (MuC (Workshopband), 2016)

User Experience of 3D Map Navigation - Bare-Hand Interaction or Touchable Device? - Robert Tscharn; Philipp Schaper 001; Jan Sauerstein; Sarah Steinke; Sebastian Stiersdorfer; Carsten Scheller; Huy Tan Huynh (MuC, 2016)

Non-Native Speaker Generation and Perception for Mixed-Cultural Settings. - David Obremski; Jean-Luc Lugrin; Philipp Schaper 001; Birgit Lugrin (IVA, 2019)

Tight Times: Semantics and Distractibility of Pneumatic Compression Feedback for Wearable Devices. - Diana Löffler; Robert Tscharn; Philipp Schaper 001; Melissa Hollenbach; Viola Mocke (MuC, 2019)

Drone-Steering: A Novel VR Traveling Technique. - Jean-Luc Lugrin; Andreas Juchno; Philipp Schaper 001; Maximilian Landeck; Marc Erich Latoschik (VRST, 2019)

Integrating a Social Robot in Higher Education - A Field Study. - Melissa Donnermann; Philipp Schaper 001; Birgit Lugrin (RO-MAN, 2020)

Internalisation of Situational Motivation in an E-Learning Scenario Using Gamification. - Philipp Schaper 001; Anna Riedmann; Birgit Lugrin (AIED (2), 2021)

Anthropomorphize me!: Effects of Robot Gender on Listeners' Perception of the Social Robot NAO in a Storytelling Use Case. - Sophia C. Steinhaeusser; Philipp Schaper 001; Ohenewa Bediako Akuffo; Paula Friedrich; Jülide Ön; Birgit Lugrin (HRI (Companion), 2021)

Comparing a Robotic Storyteller versus Audio Book with Integration of Sound Effects and Background Music. - Sophia C. Steinhaeusser; Philipp Schaper 001; Birgit Lugrin (HRI (Companion), 2021)

Towards Adaptive Robotic Tutors in Universities: A Field Study. - Melissa Donnermann; Philipp Schaper 001; Birgit Lugrin (PERSUASIVE, 2021)

Social robots and gamification for technology supported learning: An empirical study on engagement and motivation. - Melissa Donnermann; Martina Lein; Tanja Messingschlager; Anna Riedmann; Philipp Schaper 001; Sophia C. Steinhaeusser; Birgit Lugrin (Comput. Hum. Behav., 2021)

Iteratively Digitizing an Analogue Syllable-Based Reading Intervention. - Anna Riedmann; Philipp Schaper 001; Melissa Donnermann; Martina Lein; Sophia C. Steinhaeusser; Panagiotis Karageorgos; Bettina Müller; Tobias Richter; Birgit Lugrin (Interact. Comput., 2021)

Non-native speaker perception of Intelligent Virtual Agents in two languages: the impact of amount and type of grammatical mistakes. - David Obremski; Jean-Luc Lugrin; Philipp Schaper 001; Birgit Lugrin (J. Multimodal User Interfaces, 2021)

A Theory Based Adaptive Pedagogical Agent in a Reading App for Primary Students - A User Study. - Anna Riedmann; Philipp Schaper 001; Benedikt Jakob; Birgit Lugrin (ITS, 2022)

Don't Touch This! - Investigating the Potential of Visualizing Touched Surfaces on the Consideration of Behavior Change. - Elisabeth Ganal; Max Heimbrock; Philipp Schaper 001; Birgit Lugrin (PERSUASIVE, 2022)

Investigating Adaptive Robot Tutoring in a Long-Term Interaction in Higher Education. - Melissa Donnermann; Philipp Schaper 001; Birgit Lugrin (RO-MAN, 2022)

Second Language Learning through Storytelling with a Social Robot - An Online Case Study. - Sophia C. Steinhaeusser; Anna Riedmann; Philipp Schaper 001; Emily Guthmann; Julia Pfister; Katharina Schmitt; Theresa Wild; Birgit Lugrin (RO-MAN, 2022)

Social Robots in Applied Settings: A Long-Term Study on Adaptive Robotic Tutors in Higher Education. - Melissa Donnermann; Philipp Schaper 001; Birgit Lugrin (Frontiers Robotics AI, 2022)

The impact of mixed-cultural speech on the stereotypical perception of a virtual robot. - David Obremski; Paula Friedrich; Nora Haak; Philipp Schaper 001; Birgit Lugrin (Frontiers Robotics AI, 2022)

Addressing Waste Separation With a Persuasive Augmented Reality App. - Philipp Schaper 001; Anna Riedmann; Sebastian Oberdörfer; Maileen Krähe; Birgit Lugrin (Proc. ACM Hum. Comput. Interact., 2022)

Effects of Social Ingroup Cues on Empathy Towards an Intelligent Virtual Agent With a Mixed-Cultural Background. - David Obremski; Paula Friedrich; Philipp Schaper 001; Birgit Lugrin (ACII, 2023)

Integration of a social robot and gamification in adult learning and effects on motivation, engagement and performance. - Anna Riedmann; Philipp Schaper 001; Birgit Lugrin (AI Soc., 2024)

Improving word reading skills of low-skilled readers: An intervention combining a syllable-based approach with digital game-based features. - Janina Heß; Panagiotis Karageorgos; Bettina Müller; Anna Riedmann; Philipp Schaper 001; Birgit Lugrin; Tobias Richter (J. Comput. Assist. Learn., 2024)