A Rendering Algorithm for Discrete Volume Density Objects. - Philippe Blasi; Bertrand Le Saëc; Christophe Schlick (Comput. Graph. Forum, 1993)

Simulation de la diffusion de la lumière et des gaz par techniques de Monte Carlo. (Simulation of light and gaz diffusion with Monte Carlo technics). - Philippe Blasi (1996)

Application of Rendering Techniques to Monte-Carlo Physcal Simulation of Gas Diffusion. - Philippe Blasi; Bertrand Le Saëc; Gérard Vignoles (Rendering Techniques, 1997)

Efficient clustering and visibility calculation for global illumination. - Daniel Méneveaux; Kadi Bouatouch; Gilles Subrenat; Philippe Blasi (Afrigraph, 2003)

Underwater images enhancement by light propagation model inversion. - Frédéric D. Petit; Philippe Blasi; Anne-Sophie Capelle-Laizé; Jean-Christophe Burie (CGIV/MCS, 2008)

Photon streaming for interactive global illumination in dynamic scenes. - Boris Airieau; Daniel Méneveaux; Flavien Bridault; Philippe Blasi (Vis. Comput., 2011)