Parallel CFD Analysis of Conjugate Heat Transfer in a Dry Type Transformer. - Carlos Ortiz; Adam Skorek; Michel Lavoie; Pierre Bénard (IAS, 2007)

Quality assessment of fractalized NPR textures: a perceptual objective metric. - Pierre Bénard; Joëlle Thollot; François X. Sillion (APGV, 2009)

Dynamic solid textures for real-time coherent stylization. - Pierre Bénard; Adrien Bousseau; Joëlle Thollot (SI3D, 2009)

Self-similar texture for coherent line stylization. - Pierre Bénard; Forrester Cole; Aleksey Golovinskiy; Adam Finkelstein (NPAR, 2010)

NPR Gabor noise for coherent stylization. - Pierre Bénard; Ares Lagae; Peter Vangorp; Sylvain Lefebvre 001; George Drettakis; Joëlle Thollot (SIGGRAPH Talks, 2010)

A Dynamic Noise Primitive for Coherent Stylization. - Pierre Bénard; Ares Lagae; Peter Vangorp; Sylvain Lefebvre 001; George Drettakis; Joëlle Thollot (Comput. Graph. Forum, 2010)

State-of-the-Art Report on Temporal Coherence for Stylized Animations. - Pierre Bénard; Adrien Bousseau; Joëlle Thollot (Comput. Graph. Forum, 2011)

Active strokes: coherent line stylization for animated 3D models. - Pierre Bénard; Jingwan Lu; Forrester Cole; Adam Finkelstein; Joëlle Thollot (NPAR@Expressive, 2012)

Temporally Coherent Video Stylization. - Pierre Bénard; Joëlle Thollot; John P. Collomosse (Image and Video-Based Artistic Stylisation, 2013)

Stylizing animation by example. - Pierre Bénard; Forrester Cole; Michael Kass; Igor Mordatch; James Hegarty; Martin Sebastian Senn; Kurt W. Fleischer; Davide Pesare; Katherine Breeden (ACM Trans. Graph., 2013)

Computing smooth surface contours with accurate topology. - Pierre Bénard; Aaron Hertzmann; Michael Kass (ACM Trans. Graph., 2014)

Multi-Resolution Meshes for Feature-Aware Hardware Tessellation. - Thibaud Lambert; Pierre Bénard; Gaël Guennebaud (Comput. Graph. Forum, 2016)

Edge- and substrate-based effects for watercolor stylization. - Santiago E. Montesdeoca; Hock Soon Seah; Pierre Bénard; Romain Vergne; Joëlle Thollot; Hans-Martin Rall; Davide Benvenuti (NPAR@Expressive, 2017)

Direct 3D stylization pipelines. - Santiago E. Montesdeoca; Hock Soon Seah; Davide Benvenuti; Pierre Bénard; Hans-Martin Rall; Joëlle Thollot; Romain Vergne (SIGGRAPH Real Time Live!, 2017)

Example-based expressive animation of 2D rigid bodies. - Marek Dvoroznák; Pierre Bénard; Pascal Barla; Oliver Wang; Daniel Sýkora (ACM Trans. Graph., 2017)

MNPR: a framework for real-time expressive non-photorealistic rendering of 3D computer graphics. - Santiago E. Montesdeoca; Hock Soon Seah; Amir Semmo; Pierre Bénard; Romain Vergne; Joëlle Thollot; Davide Benvenuti (Expressive, 2018)

Line Drawings from 3D Models. - Pierre Bénard; Aaron Hertzmann (CoRR, 2018)

A View-Dependent Metric for Patch-Based LOD Generation 8 Selection. - Thibaud Lambert; Pierre Bénard; Gaël Guennebaud (Proc. ACM Comput. Graph. Interact. Tech., 2018)

Line Drawings from 3D Models: A Tutorial. - Pierre Bénard; Aaron Hertzmann (Found. Trends Comput. Graph. Vis., 2019)

Stroke Synthesis for Inbetweening of Rough Line Animations. - Jiazhou Chen; Xinding Zhu; Pierre Bénard; Pascal Barla (PG (Short Papers, Posters, and Work-in-Progress Papers), 2020)

A Time-independent Deformer for Elastic-rigid Contacts. - Camille Brunel; Pierre Bénard; Gaël Guennebaud; Pascal Barla (Proc. ACM Comput. Graph. Interact. Tech., 2020)

Coherent Mark-based Stylization of 3D Scenes at the Compositing Stage. - Maxime Garcia; Romain Vergne; Mohamed-Amine Farhat; Pierre Bénard; Camille Noûs; Joëlle Thollot (Comput. Graph. Forum, 2021)

ConTesse: Accurate Occluding Contours for Smooth Surfaces. - Chenxi Liu 004; Pierre Bénard; Aaron Hertzmann; Shayan Hoshyari (CoRR, 2021)

A time-independent deformer for elastic contacts. - Camille Brunel; Pierre Bénard; Gaël Guennebaud (ACM Trans. Graph., 2021)

A massively parallel accurate conservative level set algorithm for simulating turbulent atomization on adaptive unstructured grids. - Romain Janodet; Carlos Guillamón; Vincent Moureau; Renaud Mercier; Ghislain Lartigue; Pierre Bénard; Thibaut Ménard; Alain Berlemont (J. Comput. Phys., 2022)

ConTesse: Accurate Occluding Contours for Subdivision Surfaces. - Chenxi Liu 004; Pierre Bénard; Aaron Hertzmann; Shayan Hoshyari (ACM Trans. Graph., 2023)

Non-linear Rough 2D Animation using Transient Embeddings. - Melvin Even; Pierre Bénard; Pascal Barla (Comput. Graph. Forum, 2023)

Efficient Interpolation of Rough Line Drawings. - Jiazhou Chen; Xinding Zhu; Melvin Even; Jean Basset; Pierre Bénard; Pascal Barla (Comput. Graph. Forum, 2023)

SMEAR: Stylized Motion Exaggeration with ARt-direction. - Jean Basset; Pierre Bénard; Pascal Barla (SIGGRAPH (Conference Paper Track), 2024)

Patch Decomposition for Efficient Mesh Contours Extraction. - Panagiotis Tsiapkolis; Pierre Bénard (Comput. Graph. Forum, 2024)

Inbetweening with occlusions for non-linear rough 2D animation. - Melvin Even; Pierre Bénard; Pascal Barla (Comput. Graph., 2025)