Environnement virtuel pour la formation des officiers sapeurs-pompiers (démonstration). - Ronan Querrec; Pierre De Loor; Pierre Chevaillier (JFIADSMA, 2001)

Virtual Storytelling for Training: An Application to Fire Fighting in Industrial Environment. - Ronan Querrec; Pierre Chevaillier (International Conference on Virtual Storytelling, 2001)

oRis : un environnement de simulation interactive multi-agents. - Fabrice Harrouet; Jacques Tisseau; Patrick Reignier; Pierre Chevaillier (Tech. Sci. Informatiques, 2002)

MASCARET: Pedagogical Multi-Agents System for Virtual Environment for Training. - Cédric Buche; Ronan Querrec; Pierre De Loor; Pierre Chevaillier (CW, 2003)

Les émotions : une métaphore pour la résolution de problèmes dynamiques distribués. - Pierre Chevaillier; Pierre De Loor; Cyril Septseault (Tech. Sci. Informatiques, 2003)

MASCARET: A Pedagogical Multi-Agent System for Virtual Environments for Training. - Cédric Buche; Ronan Querrec; Pierre De Loor; Pierre Chevaillier (Int. J. Distance Educ. Technol., 2004)

Educative Distributed Virtual Environments for Children. - Dorin Mircea Popovici; Jean-Pierre Gerval; Pierre Chevaillier; Jacques Tisseau; Luca-Dan Serbanati; Patrick Gueguen (Int. J. Distance Educ. Technol., 2004)

Agents-modèles pour la co-construction de simulation multi-modèles - application aux écosystèmes exploités. - Stéphane Bonneaud; Pascal Redou; Damien Thébault; Pierre Chevaillier (JFSMA, 2007)

Integrating Knowledge from Virtual Reality Environments to Learning Scenario Models - A Meta-modeling Approach. - Nicolas Marion; Ronan Querrec; Pierre Chevaillier (CSEDU (1), 2009)

Biais computationnels dans les modèles de peuplements d'agents. - Stéphane Bonneaud; Pascal Redou; Gireg Desmeulles; Pierre Chevaillier (JFSMA, 2009)

Introduction. - Pierre Chevaillier; René Mandiau (Rev. d'Intelligence Artif., 2009)

PEGASE, un système tutoriel intelligent générique et adaptatif en environnement virtuel. - Cédric Buche; Ronan Querrec; Pierre De Loor; Pierre Chevaillier; Jacques Tisseau (Tech. Sci. Informatiques, 2009)

VEHA, un métamodèle d'environnement virtuel informé et structuré. - Pierre Chevaillier; Ronan Querrec; Cyril Septseault (Tech. Sci. Informatiques, 2009)

Ensuring semantic spatial constraints in virtual environments using UML/OCL. - Thanh-Hai Trinh; Ronan Querrec; Pierre De Loor; Pierre Chevaillier (VRST, 2010)

PEGASE: A Generic and Adaptable Intelligent System for Virtual Reality Learning Environments. - Cédric Buche; Cyril Bossard; Ronan Querrec; Pierre Chevaillier (Int. J. Virtual Real., 2010)

Fuzzy cognitive maps for the simulation of individual adaptive behaviors. - Cédric Buche; Pierre Chevaillier; Alexis Nédélec; Marc Parenthoën; Jacques Tisseau (Comput. Animat. Virtual Worlds, 2010)

Analyse expérimentale des biais dans les simulations à base de populations d'agents. - Stéphane Bonneaud; Pierre Chevaillier (Rev. d'Intelligence Artif., 2010)

Integrating Semantic Directional Relationships into Virtual Environments: A Meta-modelling Approach. - Thanh-Hai Trinh; Pierre Chevaillier; Mukesh Barange; Julien Soler; Pierre De Loor; Ronan Querrec (EGVE/EuroVR, 2011)

Get Involved in an Interactive Virtual Tour of Brest Harbour: Follow the Guide and Participate. - Mukesh Barange; Pierre De Loor; Vincent Louis; Ronan Querrec; Julien Soler; Thanh-Hai Trinh; Eric Maisel; Pierre Chevaillier (IVA, 2011)

Real-time retrieval for case-based reasoning in interactive multiagent-based simulations. - Pierre De Loor; Romain Benard; Pierre Chevaillier (Expert Syst. Appl., 2011)

Modélisation multi-agents de la locomotion collective de groupes de piétons (présentation courte). - Stéphane Bonneaud; William H. Warren; Pierre Chevaillier (JFSMA, 2012)

Semantic modeling of Virtual Environments using MASCARET. - Pierre Chevaillier; Thanh-Hai Trinh; Mukesh Barange; Pierre De Loor; Frédéric Devillers; Julien Soler; Ronan Querrec (SEARIS, 2012)

Accounting for Patterns of Collective Behavior in Crowd Locomotor Dynamics for Realistic Simulations. - Stéphane Bonneaud; Kevin Rio; Pierre Chevaillier; William H. Warren (Trans. Edutainment, 2012)

Dynamical Systems to Account for Turn-Taking in Spoken Interactions. - Mathieu Jégou; Pierre Chevaillier; Pierre De Loor (IVA, 2014)

The C2BDI Agent Architecture for Teamwork Coordination Using Spoken Dialogues between Virtual Agents and Users. - Mukesh Barange; Alexandre Kabil; Pierre Chevaillier (PAAMS, 2014)

Task-Oriented Conversational Behavior of Agents for Collaboration in Human-Agent Teamwork. - Mukesh Barange; Alexandre Kabil; Camille De Keukelaere; Pierre Chevaillier (PAAMS, 2014)

The memorization of in-line sensorimotor invariants: toward behavioral ontogeny and enactive agents. - Pierre De Loor; Kristen Manac'h; Pierre Chevaillier (Artif. Life Robotics, 2014)

Collaborative virtual training with physical and communicative autonomous agents. - Thomas Lopez; Pierre Chevaillier; Valérie Gouranton; Paul Evrard; Florian Nouviale; Mukesh Barange; Rozenn Bouville Berthelot; Bruno Arnaldi (Comput. Animat. Virtual Worlds, 2014)

Connecting Interactive Arts and Virtual Reality with Enaction. - Pierre De Loor; Kristen Manac'h; Charlie Windelschmidt; Frédéric Devillers; Pierre Chevaillier; Jacques Tisseau (J. Virtual Real. Broadcast., 2014)

A Continuous Model for the Management of Turn-Taking in User-Agent Spoken Interactions Based on the Variations of Prosodic Signals. - Mathieu Jégou; Liv Lefebvre; Pierre Chevaillier (IVA, 2015)

Introduction. - Pierre Chevaillier (Rev. d'Intelligence Artif., 2015)

Architecture d'agent conversationnel animé pour la coordination émergente des tours de parole avec un utilisateur. - Mathieu Jégou; Pierre Chevaillier (Rev. d'Intelligence Artif., 2017)

A computational model for the emergence of turn-taking behaviors in user-agent interactions. - Mathieu Jégou; Pierre Chevaillier (J. Multimodal User Interfaces, 2018)

Hierarchical Temporal Memories Prediction Performance and Robustness to Faults on Multivariate Time Series. - Mathieu Jégou; Pierre Chevaillier; Pierre De Loor (ICMLA, 2019)

Unsupervised Learning of State Representation using Balanced View Spatial Deep InfoMax: Evaluation on Atari Games. - Menore Tekeba Mengistu; Getachew Alemu; Pierre Chevaillier; Pierre De Loor (ICAART (2), 2022)

Balancing Similarity-Contrast in Unsupervised Representation Learning: Evaluation with Reinforcement Learning. - Menore Tekeba Mengistu; Getachew Alemu; Pierre Chevaillier; Pierre De Loor (ICMLA, 2022)