Efficient spherical harmonic shading for separable BRDF. - Pierre Mézières; Mathias Paulin (SIGGRAPH Asia Technical Communications, 2021)

Harmonics Virtual Lights: Fast Projection of Luminance Field on Spherical Harmonics for Efficient Rendering. - Pierre Mézières; François Desrichard; David Vanderhaeghe; Mathias Paulin (Comput. Graph. Forum, 2022)

Recursive analytic spherical harmonics gradient for spherical lights. - Pierre Mézières; Nicolas Mellado; Loïc Barthe; Mathias Paulin (Comput. Graph. Forum, 2022)

Real spherical harmonics for lighting simulation and real-time rendering. (Harmoniques sphériques réelles pour la simulation de l'éclairage et le rendu temps-réel). - Pierre Mézières (2022)