Photon splatting using a view-sample cluster hierarchy. - Pierre Moreau 001; Erik Sintorn; Viktor Kämpe; Ulf Assarsson; Michael C. Doggett (High Performance Graphics, 2016)

Dynamic Many-Light Sampling for Real-Time Ray Tracing. - Pierre Moreau 001; Matt Pharr; Petrik Clarberg (High Performance Graphics (Short Papers), 2019)

Path Verification for Dynamic Indirect Illumination. - Pierre Moreau 001; Michael C. Doggett; Erik Sintorn (CoRR, 2021)

Real-time Rendering of Indirectly Visible Caustics. - Pierre Moreau 001; Michael C. Doggett (VISIGRAPP (1: GRAPP), 2022)

Towards Fully Dynamic Surface Illumination in Real-Time Rendering using Acceleration Data Structures. - Pierre Moreau 001 (2022)