The Illusion of Adaptivity as Instructional Method in Learning Environments. - Mieke Vandewaetere; Geraldine Clarebout; Piet Desmet (AIED, 2009)

The Use of IRT for Adaptive Item Selection in Item-Based Learning Environments. - Kelly Wauters; Wim van den Noortgate; Piet Desmet (AIED, 2009)

Context and Adaptivity in Pervasive Computing Environments: Links with Software Engineering and Ontological Engineering. - Ahmet Soylu; Patrick De Causmaecker; Piet Desmet (J. Softw., 2009)

Infinitex: An interactive editing system for the production of large texture data sets. - Charles-Frederik Hollemeersch; Bart Pieters; Aljosha Demeulemeester; Frederik Cornillie; Bert Van Semmertier; Erik Mannens; Peter Lambert; Piet Desmet; Rik Van de Walle (Comput. Graph., 2010)

Adaptive item-based learning environments based on the item response theory: possibilities and challenges. - Kelly Wauters; Piet Desmet; Wim van den Noortgate (J. Comput. Assist. Learn., 2010)

Acquiring Item Difficulty Estimates: a Collaborative Effort of Data and Judgment. Nominee for Best Paper Award. - Kelly Wauters; Piet Desmet; Wim van den Noortgate (EDM, 2011)

Monitoring Learners' Proficiency: Weight Adaptation in the Elo Rating System. - Kelly Wauters; Piet Desmet; Wim van den Noortgate (EDM, 2011)

Mashups and widget orchestration. - Ahmet Soylu; Fridolin Wild; Felix Mödritscher; Piet Desmet; Serge Verlinde; Patrick De Causmaecker (MEDES, 2011)

The contribution of learner characteristics in the development of computer-based adaptive learning environments. - Mieke Vandewaetere; Piet Desmet; Geraldine Clarebout (Comput. Hum. Behav., 2011)

Formal modelling, knowledge representation and reasoning for design and development of user-centric pervasive software: a meta-review. - Ahmet Soylu; Patrick De Causmaecker; Davy Preuveneers; Yolande Berbers; Piet Desmet (Int. J. Metadata Semant. Ontologies, 2011)

Item difficulty estimation: An auspicious collaboration between data and judgment. - Kelly Wauters; Piet Desmet; Wim van den Noortgate (Comput. Educ., 2012)

Mashups by orchestration and widget-based personal environments: Key challenges, solution strategies, and an application. - Ahmet Soylu; Felix Mödritscher; Fridolin Wild; Patrick De Causmaecker; Piet Desmet (Program, 2012)

Between learning and playing? exploring learners' perceptions of corrective feedback in an immersive game for english pragmatics. - Frederik Cornillie; Geraldine Clarebout; Piet Desmet (ReCALL, 2012)

Recall special issue: digital games for language learning: challenges and opportunities: Editorial digital games for language learning: from hype to insight? - Frederik Cornillie; Steven L. Thorne; Piet Desmet (ReCALL, 2012)

Dutch Parallel Corpus: A Balanced Parallel Corpus for Dutch-English and Dutch-French. - Hans Paulussen; Lieve Macken; Willy Vandeweghe; Piet Desmet (Essential Speech and Language Technology for Dutch, 2013)

From pen-and-paper content to educational math game content for children: A transfer with added difficulty. - Marie Maertens; Mieke Vandewaetere; Frederik Cornillie; Piet Desmet (Int. J. Child Comput. Interact., 2014)

From input to output: the potential of parallel corpora for CALL. - Maribel Montero Perez; Hans Paulussen; Lieve Macken; Piet Desmet (Lang. Resour. Evaluation, 2014)

Podcasting in a virtual English for academic purposes course: learner motivation. - Maryam Asoodar; Seyyedeh Susan Marandi; Shahin Vaezi; Piet Desmet (Interact. Learn. Environ., 2016)

When Easy Becomes Boring and Difficult Becomes Frustrating: Disentangling the Effects of Item Difficulty Level and Person Proficiency on Learning and Motivation. - Mariola Moeyaert; Kelly Wauters; Piet Desmet; Wim van den Noortgate (Syst., 2016)

Multiword Term Extraction through Lexical Head Selection. - Dirk De Hertog; Piet Desmet (FLAIRS, 2017)

NT2Lex: A CEFR-Graded Lexical Resource for Dutch as a Foreign Language Linked to Open Dutch WordNet. - Anaïs Tack; Thomas François; Piet Desmet; Cédrick Fairon (BEA@NAACL-HLT, 2018)

The Influence of Students' Cognitive and Motivational Characteristics on Differences in Use and Learning Gain in an E-Learning Environment. - Charlotte Larmuseau; Jan Elen; Piet Desmet; Fien Depaepe (ICLS, 2018)

Contextualized Usage-Based Material Selection. - Dirk De Hertog; Piet Desmet (LREC, 2018)

Multichannel data for understanding cognitive affordances during complex problem solving. - Charlotte Larmuseau; Pieter Vanneste; Piet Desmet; Fien Depaepe (LAK, 2019)

Perceptions of instructional quality: impact on acceptance and use of an online learning environment. - Charlotte Larmuseau; Piet Desmet; Fien Depaepe (Interact. Learn. Environ., 2019)

Multimodal learning analytics to investigate cognitive load during online problem solving. - Charlotte Larmuseau; Jan Cornelis; Luigi Lancieri; Piet Desmet; Fien Depaepe (Br. J. Educ. Technol., 2020)