Collaboration through ICT between Healthcare Professionals: The Social Requirements of Health 2.0 Applications. - Pieter Duysburgh; An Jacobs (eHealth, 2009)

Research methods for involving hearing impaired children in IT innovation. - Karin Slegers; Pieter Duysburgh; An Jacobs (NordiCHI, 2010)

Interactive applications for children with hearing impairments: a process of inspiration, ideation, and conceptualization. - Pieter Duysburgh; Karin Slegers; An Jacobs (IDC, 2012)

Participatory design for users with impairments affecting cognitive functions and communication skills. - Karin Slegers; Pieter Duysburgh; Helma van Rijn; Niels Hendriks (PDC (2), 2012)

User-driven design of a context-aware application: An ambient-intelligent nurse call system. - Femke Ongenae; Pieter Duysburgh; Mathijs Verstraete; Nicky Sulmon; Lizzy Bleumers; An Jacobs; Ann Ackaert; Saar De Zutter; Stijn Verstichel; Filip De Turck (PervasiveHealth, 2012)

The 'Relay Ideation' Technique: Moving from Problem Understanding to Problem Solving in the Design Process. - Karin Slegers; Pieter Duysburgh; An Jacobs (INTERACT (4), 2013)

Identifying barriers in telesurgery by studying current team practices in robot-assisted surgery. - Shirley A. Elprama; Katriina Kilpi; Pieter Duysburgh; An Jacobs; Lotte Vermeulen; Jan Van Looy (PervasiveHealth, 2013)

Participatory design with people living with cognitive or sensory impairments. - Karin Slegers; Pieter Duysburgh; Niels Hendriks (CHI Extended Abstracts, 2014)

Exploring the social-technological gap in telesurgery: collaboration within distributed or teams. - Pieter Duysburgh; Shirley A. Elprama; An Jacobs (CSCW, 2014)

An ontology co-design method for the co-creation of a continuous care ontology. - Femke Ongenae; Pieter Duysburgh; Nicky Sulmon; Mathijs Verstraete; Lizzy Bleumers; Saar De Zutter; Stijn Verstichel; Ann Ackaert; An Jacobs; Filip De Turck (Appl. Ontology, 2014)

Playful Sounds From The Classroom: What Can Designers of Digital Music Games Learn From Formal Educators? - Pieter Duysburgh; Karin Slegers; Karen Mouws; Marije Nouwen (CHI Extended Abstracts, 2015)

Using Game Principles in UX Research: A Board Game for Eliciting Future User Needs. - Karin Slegers; Sanne Ruelens; Jorick Vissers; Pieter Duysburgh (CHI, 2015)

Reciprocity in Rapid Ethnography - Giving Back by Making the Small Things Count. - Pieter Duysburgh; Karin Slegers (INTERACT (2), 2015)

Sharing Methods for Involving People with Impairments in Design: Exploring the Method Story Approach. - Karin Slegers; Niels Hendriks; Pieter Duysburgh; Rita Maldonado Branco; Bert Vandenberghe; Eva Brandt (CHI Extended Abstracts, 2016)

Game-based HCI Methods: Workshop on Playfully Engaging Users in Design. - Karin Slegers; Bernhard Maurer; Lizzy Bleumers; Alina Krischkowsky; Pieter Duysburgh; Mark Blythe (CHI Extended Abstracts, 2016)

Designing an educational music game: What if children were calling the tune? - Marije Nouwen; Selina Schepers; Karen Mouws; Karin Slegers; Niek Kosten; Pieter Duysburgh (Int. J. Child Comput. Interact., 2016)

Unethically Me: Explaining Artificial Intelligence's Results by Being Unethical. - Cora van Leeuwen; Shirley A. Elprama; An Jacobs; Rob Heyman; Jo Pierson; Pieter Duysburgh (NordiCHI, 2020)

Covid-19 and contact tracing apps: A review under the European legal framework. - Teresa Scantamburlo; Atia Cortés; Pierre Dewitte; Daphné Van Der Eycken; Valentina Billa; Pieter Duysburgh; Willemien Laenens (CoRR, 2020)