Vestibular physical therapy intervention: utilizing a computer assisted rehabilitation environment in lieu of traditional physical therapy. - Kim R. Gottshall; Pinata H. Sessoms; Jamie L. Bartlett (EMBC, 2012)

Learning and Long-Term Retention of Task-Specific Training in a Non-injured Population Using the Computer Assisted Rehabilitation Environment (CAREN). - Amanda E. Markham; Kathrine A. Service; John-David Collins; Pinata H. Sessoms (SGAMES, 2016)

Learning and Long-Term Retention of a Complex Sensorimotor Task Within an Immersive Virtual Reality Environment in a Non-Injured Population. - Amanda E. Markham; Kathrine A. Haluch; Trevor B. Viboch; John-David Collins; Pinata H. Sessoms (EAI Endorsed Trans. Serious Games, 2017)

Muscle Engagement Monitoring Using Self-Adhesive Elastic Nanocomposite Fabrics. - Yun-An Lin; Yash Mhaskar; Amy Silder; Pinata H. Sessoms; John J. Fraser; Kenneth J. Loh (Sensors, 2022)

Clinical effectiveness of virtual reality versus conventional clinic-based vestibular physical therapy on balance and function in active duty service members. A pilot randomized controlled trial. - Pinata H. Sessoms; John J. Fraser; Dawn M. Bodell; Kathrine S. Haluch; Amanda E. Markham; Jacob S. Brookfield; Jason Jameson; Kim R. Gottshall (Virtual Real., 2023)