Data Compression for a Massive Image Data Set in IBMR. - Andrew Chi-Sing Leung; Ping-Man Lam; Tien-Tsin Wong (Computer Graphics International, 2003)

A Local Training-Pruning Approach for Recurrent Neural Networks. - Andrew Chi-Sing Leung; Ping-Man Lam (Int. J. Neural Syst., 2003)

A compression method for a massive image data set in image-based rendering. - Ping-Man Lam; Chi-Sing Leung; Tien-Tsin Wong (Signal Process. Image Commun., 2004)

GPU-friendly rendering for illumination adjustable images. - Tze-Yui Ho; Ping-Man Lam; Chi-Sing Leung; Tien-Tsin Wong (Signal Process. Image Commun., 2006)

An RBF-based compression method for image-based relighting. - Chi-Sing Leung; Tien-Tsin Wong; Ping-Man Lam; Kwok-Hung Choy (IEEE Trans. Image Process., 2006)

Noise-Resistant Fitting for Spherical Harmonics. - Ping-Man Lam; Chi-Sing Leung; Tien-Tsin Wong (IEEE Trans. Vis. Comput. Graph., 2006)

Noise-proofing the doubly SH-projected coefficients for synthesizing images under environment lighting. - Ping-Man Lam; Tze-Yui Ho; Chi-Sing Leung; Tien-Tsin Wong (Signal Process. Image Commun., 2007)

Parallelization of cellular neural networks on GPU. - Tze-Yui Ho; Ping-Man Lam; Chi-Sing Leung (Pattern Recognit., 2008)

A GPU favor representation method for plenoptic-illumination function based on an efficient spherical partition scheme. - Chi-Sing Leung; Ping-Man Lam; Tien-Tsin Wong (Signal Process. Image Commun., 2008)

Efficient Relighting of RBF-Based Illumination Adjustable Images. - Tze-Yui Ho; Chi-Sing Leung; Ping-Man Lam; Tien-Tsin Wong (IEEE Trans. Neural Networks, 2009)

Parallelized Implementation of Universal Visual Computer. - Tze-Yui Ho; Ping-Man Lam; Chi-Sing Leung (GPU Pro, 2010)

Lagrange Programming Neural Networks for Compressive Sampling. - Ping-Man Lam; Chi-Sing Leung; John Sum; Anthony G. Constantinides (ICONIP (2), 2010)

Uniformly sampling multi-resolution analysis for image-based relighting. - Ping-Man Lam; Chi-Sing Leung; Tien-Tsin Wong; Chi-Wing Fu (J. Vis. Commun. Image Represent., 2010)

All-Frequency Lighting with Multiscale Spherical Radial Basis Functions. - Ping-Man Lam; Tze-Yui Ho; Chi-Sing Leung; Tien-Tsin Wong (IEEE Trans. Vis. Comput. Graph., 2010)

Recovery of Sparse Signal from an Analog Network Model. - Chi-Sing Leung; John Sum; Ping-Man Lam; Anthony G. Constantinides (ICONIP (3), 2011)

A GPU implementation for LBG and SOM training. - Yi Xiao 004; Andrew Chi-Sing Leung; Tze-Yui Ho; Ping-Man Lam (Neural Comput. Appl., 2011)

Unicube for Dynamic Environment Mapping. - Tze-Yui Ho; Liang Wan; Chi-Sing Leung; Ping-Man Lam; Tien-Tsin Wong (IEEE Trans. Vis. Comput. Graph., 2011)

Self-organizing map-based color palette for high-dynamic range texture compression. - Yi Xiao 004; Chi-Sing Leung; Ping-Man Lam; Tze-Yui Ho (Neural Comput. Appl., 2012)

A Graphics Processing Unit Accelerated Genetic Algorithm for Affine Invariant Matching of Broken Contours. - Chi-Sing Leung; Ping-Man Lam; Peter Wai-Ming Tsang; Wuchao Situ (J. Signal Process. Syst., 2012)