Do player performance, real sport experience, and gender affect movement patterns during equivalent exergame? - Pooya Soltani; Pedro Figueiredo; Ricardo Jorge Fernandes; João Paulo Vilas-Boas (Comput. Hum. Behav., 2016)

Augmented reality tools for sports education and training. - Pooya Soltani; Antoine H. P. Morice (Comput. Educ., 2020)