It's habit, not toxicity, driving hours spent in DOTA 2. - Matthew Lee 016; Daniel Johnson 001; Porntida Tanjitpiyanond; Winnifred R. Louis (Entertain. Comput., 2022)

Prospective Passion and Social Capital within DotA 2 Players. - Daniel Johnson 001; Julian Frommel; Winnifred R. Louis; Matthew D. Lee; Porntida Tanjitpiyanond; Regan L. Mandryk (Proc. ACM Hum. Comput. Interact., 2023)