Using Mobile Technology to Bring Families Together: The Design of a Family History Concept to Motivate Face-to-Face Communication. - Pradthana Jarusriboonchai; Kaisa Väänänen-Vainio-Mattila (Int. J. Mob. Hum. Comput. Interact., 2012)

Opportunities and challenges of mobile applications as "tickets-to-talk": a scenario-based user study. - Pradthana Jarusriboonchai; Thomas Olsson 002; Jarno Ojala; Kaisa Väänänen-Vainio-Mattila (MUM, 2014)

User experience of proactive audio-based social devices: a wizard-of-oz study. - Pradthana Jarusriboonchai; Thomas Olsson 002; Kaisa Väänänen-Vainio-Mattila (MUM, 2014)

Personal or social?: designing mobile interactions for co-located interaction. - Pradthana Jarusriboonchai; Sus Lundgren; Thomas Olsson 002; Joel E. Fischer; Nemanja Memarovic; Stuart Reeves; Pawel W. Wozniak; Olof Torgersson (NordiCHI, 2014)

CueSense: A Wearable Proximity-Aware Display Enhancing Encounters. - Pradthana Jarusriboonchai; Thomas Olsson 002; Vikas Prabhu; Kaisa Väänänen-Vainio-Mattila (CHI Extended Abstracts, 2015)

Social Displays on Mobile Devices: Increasing Collocated People's Awareness of the User's Activities. - Pradthana Jarusriboonchai; Thomas Olsson 002; Kaisa Väänänen-Vainio-Mattila (MobileHCI, 2015)

Designing Mobile Devices Encouraging and Supporting Collocated Interactions. - Pradthana Jarusriboonchai (MobileHCI Adjunct, 2015)

Design and Evaluation of a Multi-Player Mobile Game for Icebreaking Activity. - Pradthana Jarusriboonchai; Aris Malapaschas; Thomas Olsson 002 (CHI, 2016)

Increasing Collocated People¿s Awareness of the Mobile User¿s Activities: a Field Trial of Social Displays. - Pradthana Jarusriboonchai; Aris Malapaschas; Thomas Olsson 002; Kaisa Väänänen (CSCW, 2016)

Social Display...We Can See What You Are Doing On Your Mobile Device. - Pradthana Jarusriboonchai; Aris Malapaschas; Thomas Olsson 002; Kaisa Väänänen (CSCW Companion, 2016)

Let's take photos together: exploring asymmetrical interaction abilities on mobile camera phones. - Pradthana Jarusriboonchai; Thomas Olsson 002; Sus Lundgren Lyckvi; Kaisa Väänänen (MobileHCI, 2016)

Next2You: a proximity-based social application aiming to encourage interaction between nearby people. - Susanna Paasovaara; Ekaterina Olshannikova; Pradthana Jarusriboonchai; Aris Malapaschas; Thomas Olsson 002 (MUM, 2016)

Next2You: a social application for nearby strangers. - Susanna Paasovaara; Ekaterina Olshannikova; Pradthana Jarusriboonchai; Aris Malapaschas; Thomas Olsson 002 (MUM, 2016)

Understanding Roles and User Experience of Mobile Technology in Co-located Interaction. - Pradthana Jarusriboonchai (2016)

Understanding collocated social interaction between Pokémon GO players. - Susanna Paasovaara; Pradthana Jarusriboonchai; Thomas Olsson 002 (MUM, 2017)

Parklearn: creating, sharing and engaging with place-based activities for seamless mobile learning. - Dan Richardson; Pradthana Jarusriboonchai; Kyle Montague; Ahmed Kharrufa (MobileHCI, 2018)

Thinking outside the (tool) box: empowering people with toolkits. - Pradthana Jarusriboonchai; Janis Lena Meissner; Nicolai Brodersen Hansen; Ben A. M. Schouten (NordiCHI, 2018)

Playfulness and progression in technology-enhanced social experiences between nearby strangers. - Susanna Paasovaara; Kaisa Väänänen; Aris Malapaschas; Ekaterina Olshannikova; Thomas Olsson 002; Pradthana Jarusriboonchai; Jiri Hosek; Pavel Masek (NordiCHI, 2018)

Understanding Children's Free Play in Primary Schools. - Pradthana Jarusriboonchai; Janis Lena Meissner; Teresa Almeida; Madeline Balaam (C&T, 2019)

Thinking Outside the (Tool) Box: Exploring Empowerment Through the Design and Use of Toolkits. - Pradthana Jarusriboonchai; Janis Lena Meissner; Nicolai Brodersen Hansen; Ben A. M. Schouten (C&T, 2019)

More than the Sum of Makers: The Complex Dynamics of Diverse Practices at Maker Faire. - Janis Lena Meissner; Pradthana Jarusriboonchai; Janice McLaughlin; Peter C. Wright (CHI, 2019)

Linn dress: enabling a dynamically adjustable neckline. - Pradthana Jarusriboonchai; Emmi Harjuniemi; Heiko Müller 002; Ashley Colley; Jonna Häkkilä (UbiComp, 2019)

Exploring non-emissive wearable display as a clothing accessory. - Pradthana Jarusriboonchai; Emma Napari; Oskar Juhlin; Jonna Häkkilä (UbiComp/ISWC Adjunct, 2019)

Beyond individuals: exploring social experiences around wearables. - Pradthana Jarusriboonchai; Felix A. Epp; Thomas Olsson 002; Andrés Lucero; Oscar Tomico; Eric Paulos; Jonna Häkkilä (UbiComp/ISWC Adjunct, 2019)

Cosplay as inspiration for wearables research. - Ella-Noora Polvi; Pradthana Jarusriboonchai; Jonna Häkkilä (UbiComp/ISWC Adjunct, 2019)

Customisable wearables: exploring the design space of wearable technology. - Pradthana Jarusriboonchai; Jonna Häkkilä (MUM, 2019)

Exploring the design space of electrochromic displays. - Ashley Colley; Lauri Hakala; Emmi Harjuniemi; Pradthana Jarusriboonchai; Heiko Müller 002; Jonna Häkkilä (PerDis, 2019)

Emotional Communication between Remote Couples: Exploring the Design of Wearable Ambient Displays. - Hong Li 008; Pradthana Jarusriboonchai; Heiko Müller 002; Emmi Harjuniemi; Jonna Häkkilä (NordiCHI, 2020)

Always with Me: Exploring Wearable Displays as a Lightweight Intimate Communication Channel. - Pradthana Jarusriboonchai; Hong Li 008; Emmi Harjuniemi; Heiko Müller 002; Jonna Häkkilä (TEI, 2020)

Technologies for Enhancing Collocated Social Interaction: Review of Design Solutions and Approaches. - Thomas Olsson 002; Pradthana Jarusriboonchai; Pawel W. Wozniak; Susanna Paasovaara; Kaisa Väänänen; Andrés Lucero (Comput. Support. Cooperative Work., 2020)

Flexi Card Game: A Design Toolkit for Unconventional Communication Systems for Long-Distance Relationships. - Hong Li 008; Awais Hameed Khan; Kuisma Martin Hurtig; Pradthana Jarusriboonchai; Jonna Häkkilä (TEI, 2021)