RASTeR: Simple and Efficient Terrain Rendering on the GPU. - Jonas Bösch; Prashant Goswami; Renato Pajarola (Eurographics (Areas Papers), 2009)

Scalable Parallel Out-of-core Terrain Rendering. - Prashant Goswami; Maxim Makhinya; Jonas Bösch; Renato Pajarola (EGPGV@Eurographics, 2010)

High Quality Interactive Rendering of Massive Point Models Using Multi-way kd-Trees. - Prashant Goswami; Yanci Zhang; Renato Pajarola; Enrico Gobbetti (PG (Poster Papers), 2010)

Interactive SPH Simulation and Rendering on the GPU. - Prashant Goswami; Philipp Schlegel; Barbara Solenthaler; Renato Pajarola (Symposium on Computer Animation, 2010)

Time Adaptive Approximate SPH. - Prashant Goswami; Renato Pajarola (VRIPHYS, 2011)

Reciprocal frame structures made easy. - Peng Song 001; Chi-Wing Fu; Prashant Goswami; Jianmin Zheng; Niloy J. Mitra; Daniel Cohen-Or (ACM Trans. Graph., 2013)

An efficient multi-resolution framework for high quality interactive rendering of massive point clouds using multi-way kd-trees. - Prashant Goswami; Fatih Erol; Rahul Mukhi; Renato Pajarola; Enrico Gobbetti (Vis. Comput., 2013)

Regional Time Stepping for SPH. - Prashant Goswami; Christopher Batty (Eurographics (Short Papers), 2014)

Real-time landscape-size convective clouds simulation. - Prashant Goswami; Fabrice Neyret (I3D, 2015)

Implicit Incompressible SPH on the GPU. - Prashant Goswami; André Eliasson; Pontus Franzén (VRIPHYS, 2015)

A Comparison of ASCAT Soil Moisture Data With In Situ Observations Over the Indian Region: A Multiscale Analysis. - Kantha Rao Bhimala; Prashant Goswami (IEEE Trans. Geosci. Remote. Sens., 2015)

A novel simulation framework based on information asymmetry to evaluate evacuation plan. - Xiaodong Che; Yu Niu; Bin Shui; Jianbo Fu; Guangzheng Fei; Prashant Goswami; Yanci Zhang (Vis. Comput., 2015)

Selective Rasterized Ray-traced Reflections on the GPU. - Mattias Frid Kastrati; Prashant Goswami (STAG, 2016)

Dynamic Creation of Multi-resolution Triangulated Irregular Network. - Emil Bertilsson; Prashant Goswami (SIGRAD, 2016)

Flow-aware WPT k-nearest neighbours regression for short-term traffic prediction. - Bin Sun 007; Wei Cheng; Prashant Goswami; Guohua Bai (ISCC, 2017)

Comparing traditional key frame and hybrid animation. - Eric Ahlström; Lucas Holmqvist; Prashant Goswami (Symposium on Computer Animation, 2017)

Real-time Landscape-size Convective Clouds Simulation and Rendering. - Prashant Goswami; Fabrice Neyret (VRIPHYS, 2017)

Linking Health Web Services as Resource Graph by Semantic REST Resource Tagging. - Cong Peng 002; Prashant Goswami; Guohua Bai (EUSPN/ICTH, 2018)

Anomaly-Aware Traffic Prediction Based on Automated Conditional Information Fusion. - Bin Sun 007; Wei Cheng; Liyao Ma; Prashant Goswami (FUSION, 2018)

Fuzzy Matching of OpenAPI Described REST Services. - Cong Peng 002; Prashant Goswami; Guohua Bai (KES, 2018)

Interactive Animation of Single-layer Cumulus Clouds Using Cloud Map. - Prashant Goswami (STAG, 2019)

Real-time Particle-based Snow Simulation on the GPU. - Prashant Goswami; Christian Markowicz; Ali Hassan (EGPGV@EuroVis, 2019)

Meaningful Integration of Data from Heterogeneous Health Services and Home Environment Based on Ontology. - Cong Peng 002; Prashant Goswami (Sensors, 2019)

Asynchronous Liquids: Regional Time Stepping for Faster SPH and PCISPH. - Prashant Goswami; Christopher Batty (CoRR, 2020)

A literature review of current technologies on health data integration for patient-centered health management. - Cong Peng 002; Prashant Goswami; Guohua Bai (Health Informatics J., 2020)

A survey of modeling, rendering and animation of clouds in computer graphics. - Prashant Goswami (Vis. Comput., 2021)

Iterative Discrete Element Solver for Efficient Snow Simulation. - Prashant Goswami; Adrian Nordin; Simon Nylén (EGPGV@EuroVis, 2022)

Animated lightning bolt generation using machine learning. - Prashant Goswami; Henrik Johansson; Abbas Cheddad (IPTA, 2023)

HINTS: Human-Centered Intelligent Realities. - Veronica Sundstedt; Veselka Boeva; Hans-Jürgen Zepernick; Prashant Goswami; Abbas Cheddad; Kurt Tutschku; Håkan Grahn; Emiliano Casalicchio; Markus Fiedler; Emilia Mendes; Shahrooz Abghari; Yan Hu; et al. (SAIS, 2023)

Interactive landscape-scale cloud animation using DCGAN. - Prashant Goswami; Abbas Cheddad; Fredrik Junede; Samuel Asp (Frontiers Comput. Sci., 2023)

Exploring the Effects of Foveated Rendering on Virtual Reality Game Graphics. - Klara Andersson; Erik Landén; Prashant Goswami (GEM, 2024)

Towards an Ethical and Data Privacy Metrology for AI-Enriched Human-Centered XR Systems. - Yan Hu; Kurt Tutschku; Veselka Boeva; Prashant Goswami; Shahrooz Abghari; Veronica Sundstedt (MetroXRAINE, 2024)

Snow and Ice Animation Methods in Computer Graphics. - Prashant Goswami (Comput. Graph. Forum, 2024)

Parallel spatiotemporally adaptive DEM-based snow simulation. - Simon Andreasson; Linus Östergaard; Prashant Goswami (Proc. ACM Comput. Graph. Interact. Tech., 2024)

Human-Centered Intelligent Realities Laboratory. - Veronica Sundstedt; Yan Hu; Patrik Arlos; Shahrooz Abghari; Prashant Goswami; Kurt Tutschku; Majed Elwardy; Chaoming Wang; Bowen Qin (VR Workshops, 2025)