Complex systems and learning: empirical research, issues, and "seeing" scientific knowledge with new eyes. - Michael J. Jacobson; Hyo-Jeong So; June Lee; Uri Wilensky; Paulo Blikstein; Pratim Sengupta; Sharona T. Levy; Richard Noss (ICLS (3), 2008)

On learning electricity with multi-agent based computational models (NIELS). - Pratim Sengupta; Uri Wilensky (ICLS (3), 2008)

Perceptual supports for sensemaking: a case study using multi agent based computational learning environments. - Michelle Hoda Wilkerson; Pratim Sengupta; Uri Wilensky (ICLS (3), 2008)

Designing and assessing modeling and visualization technologies (MVT) enhanced learning. - Baohui Zhang; Michael J. Jacobson; Beaumie Kim; Feng Deng; Suneeta Pathak; Hans G. Lossman; Xiuqin Lin; Pratim Sengupta; Uri Wilensky; Kenneth E. Hay (ICLS (3), 2008)

Learning Electricity with NIELS: Thinking with Electrons and Thinking in Levels. - Pratim Sengupta; Uri Wilensky (Int. J. Comput. Math. Learn., 2009)

Learning about complex systems: the role of perceptual signatures and agent-level mechanisms in understanding emergence: an example in learning electricity. - Pratim Sengupta; Uri Wilensky (ICLS, 2010)

Scaffolding to Support Learning of Ecology in Simulation Environments. - Satabdi Basu; Gautam Biswas; Pratim Sengupta (AIED, 2011)

Learning kinematics in elementary grades using agent-based computational modeling: a visual programming-based approach. - Pratim Sengupta; Amy Voss Farris (IDC, 2012)

Integrating Computational Thinking with K-12 Science Education - A Theoretical Framework. - Pratim Sengupta; John S. Kinnebrew; Gautam Biswas; Douglas B. Clark (CSEDU (2), 2012)

A Science Learning Environment using a Computational Thinking Approach. - Satabdi Basu; John S. Kinnebrew; Amanda Dickes; Amy Voss Farris; Pratim Sengupta; Jaymes Winger; Gautam Biswas (ICCE, 2012)

From Agents to Continuous Change via Aesthetics: Learning Mechanics with Visual Agent-based Computational Modeling. - Pratim Sengupta; Amy Voss Farris; Mason Wright (Technol. Knowl. Learn., 2012)

On the aesthetics of children's computational modeling for learning science. - Amy Voss Farris; Pratim Sengupta (IDC, 2013)

Digital Games and Science Learning: Design Principles and Processes to Augment Commercial Game Design Conventions. - Douglas B. Clark; Stephen S. Killingsworth; Mario Martinez-Garza; Grant Van Eaton; Gautam Biswas; John S. Kinnebrew; Pratim Sengupta; Kara Krinks; Deanne Adams; Haifeng Zhang; James Hughes (AIED Workshops, 2013)

CTSiM: A Computational Thinking Environment for Learning Science through Simulation and Modeling. - Satabdi Basu; Amanda Dickes; John S. Kinnebrew; Pratim Sengupta; Gautam Biswas (CSEDU, 2013)

A multi-agent approach for modeling oligarchs' campaign donations with simulated spatial elections. - Mason Wright; Pratim Sengupta (CoRR, 2013)

Integrating computational thinking with K-12 science education using agent-based computation: A theoretical framework. - Pratim Sengupta; John S. Kinnebrew; Satabdi Basu; Gautam Biswas; Douglas B. Clark (Educ. Inf. Technol., 2013)

Integrated STEM in Elementary Grades Using Distributed Agent-based Computation. - Pratim Sengupta; Gokul Krishnan; Mason Wright (CSEDU (2), 2014)

Mathematical Machines and Integrated Stem: An Intersubjective Constructionist Approach. - Pratim Sengupta; Gokul Krishnan; Mason Wright; Cherifa Ghassoul (CSEDU (Selected Papers), 2014)

Investigating Student Generated Computational Models of Science. - Satabdi Basu; Anton Dukeman; John S. Kinnebrew; Gautam Biswas; Pratim Sengupta (ICLS, 2014)

Perspectival Computational Thinking for Learning Physics: A Case Study of Collaborative Agent- Based Modeling. - Amy Voss Farris; Pratim Sengupta (ICLS, 2014)

Combining Video Games and Constructionist Design to Support Deep Learning in Play. - Nathan R. Holbert; David Weintrop; Uri Wilensky; Pratim Sengupta; Stephen S. Killingsworth; Kara Krinks; Douglas B. Clark; Corey E. Brady; Eric Klopfer; R. Benjamin Shapiro; Rosemary S. Russ; Yasmin B. Kafai (ICLS, 2014)

Science Sims and Games: Best Design Practices and Fave Flops. - Mina C. Johnson-Glenberg; Caroline Savio-Ramos; Katherine K. Perkins; Emily B. Moore; Robb Lindgren; Douglas B. Clark; Corey E. Brady; Pratim Sengupta; Mario Martinez-Garza; Deanne Adams; Stephen S. Killingsworth; Grant Van Eaton; et al. (ICLS, 2014)

Learning Integrated STEM Using Tangible Agent-Based Modeling. - Gokul Krishnan; Pratim Sengupta (ICLS, 2014)

Participatory simulations of urban flooding for learning and decision support. - Jonathan M. Gilligan; Corey E. Brady; Janey V. Camp; John J. Nay; Pratim Sengupta (WSC, 2015)

Programming in K-12 science classrooms. - Pratim Sengupta; Amanda Dickes; Amy Voss Farris; Ashlyn Karan; David Martin; Mason Wright (Commun. ACM, 2015)

Modeling Oligarchs' Campaign Donations and Ideological Preferences with Simulated Agent-Based Spatial Elections. - Mason Wright; Pratim Sengupta (J. Artif. Soc. Soc. Simul., 2015)

Understanding Electric Current Using Agent-based Models: Connecting the Micro-level with Flow Rate. - Pratim Sengupta; Uri Wilensky (CSEDU (1), 2016)

Integrating Agent-based Programming with Elementary Science: The Role of Sociomathematical Norms. - Amanda Dickes; Amy Voss Farris; Pratim Sengupta (ICCE, 2016)

Development of Disciplined Interpretations Using Computational Modeling in the Elementary Science Classroom. - Amy Voss Farris; Amanda Catherine Dickes; Pratim Sengupta (ICLS, 2016)

Development of Disciplined Interpretation Using Computational Modeling in the Elementary Science Classroom. - Amy Voss Farris; Amanda Catherine Dickes; Pratim Sengupta (CoRR, 2016)

Identifying middle school students' challenges in computational thinking-based science learning. - Satabdi Basu; Gautam Biswas; Pratim Sengupta; Amanda Dickes; John S. Kinnebrew; Douglas B. Clark (Res. Pract. Technol. Enhanc. Learn., 2016)

The Design of Disciplinarily-Integrated Games as Multirepresentational Systems. - Satyugjit S. Virk; Douglas B. Clark; Pratim Sengupta (Int. J. Gaming Comput. Mediat. Simulations, 2017)

Contextual Markup and Mining in Digital Games for Science Learning: Connecting Player Behaviors to Learning Goals. - John S. Kinnebrew; Stephen S. Killingsworth; Douglas B. Clark; Gautam Biswas; Pratim Sengupta; James Minstrell; Mario Martinez-Garza; Kara Krinks (IEEE Trans. Learn. Technol., 2017)

Unpacking signs of learning in complex social environments: Desettling neoliberal market-driven educational methodologies, epistemologies and recognitions of learning. - Jennifer D. Adams; Sylvie Barma; Marie-Caroline Vincent; Samantha Voyer; Jrène Rahm; Ferdous Touioui; Pratim Sengupta; Marie-Claire Shanahan; Stephanie Hladik; Dylan Paré; Rachel Chaffee; April Luehmann; et al. (ICLS, 2018)

Revoicing, Bridging, and Stuttering Across Formal, Physical, and Virtual Spaces. - Grant Van Eaton; Douglas B. Clark; Pratim Sengupta (Int. J. Gaming Comput. Mediat. Simulations, 2018)

Modeling Games in the K-12 Science Classroom. - Kara Krinks; Pratim Sengupta; Douglas B. Clark (Int. J. Gaming Comput. Mediat. Simulations, 2019)

Reframing Playful Participation in Museums: Identity, Collaboration, Inclusion, and Joy. - Matthew Berland; Maxine McKinney de Royston; Leilah Lyons; Vishesh Kumar; Derek L. Hansen; Paula K. Hooper; Robb Lindgren; James Planey; Kathryn C. Quigley; Wren Thompson; Elham Beheshti; Stephen M. Uzzo; et al. (ICLS, 2020)

Grounding Computational Abstractions in Scientific Experience. - Amy Voss Farris; Amanda Dickes; Pratim Sengupta (ICLS, 2020)

Integrating STEM and Computing in PK-12: Operationalizing Computational Thinking for STEM Learning and Assessment. - Shuchi Grover; Gautam Biswas; Amanda Dickes; Amy Voss Farris; Pratim Sengupta; Beth Covitt; Kristin Gunckel; Alan Berkowitz; John Moore; Golnaz Arastoopour Irgens; Michael Horn 001; Uri Wilensky; et al. (ICLS, 2020)

Improvisational Infrastructuring by Facilitators in Public Computing. - Stephanie Hladik; Marie-Claire Shanahan; Pratim Sengupta (ICLS, 2020)

Centering and Decentering Participation in Public Computing Through Co-operative Action. - Basak Helvaci Ozacar; Stephanie Hladik; Marie-Claire Shanahan; Pratim Sengupta (ICLS, 2020)

Queering Complexity Using Multi-Agent Simulations. - Dylan Paré; Marie-Claire Shanahan; Pratim Sengupta (ICLS, 2020)

Hybrid Modeling in 6th Grade STEM: Seeds of Convergence Research. - Ashlyn E. Pierson; Corey E. Brady; Douglas B. Clark; Pratim Sengupta (ICLS, 2020)

Rethinking Transdisciplinarity in the Learning Sciences: Critical and Emergent Perspectives. - Miwa Aoki Takeuchi; Jennifer D. Adams; Zander Alley; Kukik Baker; Kris D. Gutiérrez; Rich Lehrer; Luis Leyva; Jrène Rahm; Pratim Sengupta; Marie-Claire Shanahan; Shirley Tagalik; Peng Yin; et al. (ICLS, 2020)

Attending to Gender and Sexuality in Learning: Lessons From Scholarship By, For, and With LGBTQ+ People. - Suraj Uttamchandani; Addie Shrodes; Jose Lizarraga; Arturo Cortez; Dylan Paré; Marie-Claire Shanahan; Pratim Sengupta; Megan Bang; Chris Hoadley (ICLS, 2020)

Reconceptualizing games for integrating computational thinking and science as practice: collaborative agent-based disciplinarily-integrated games. - Douglas B. Clark; Pratim Sengupta (Interact. Learn. Environ., 2020)

Interaction Design as a Form of Decolonial Care. - Tania Villalobos Lujan; Pratim Sengupta; Derya Akbaba; Sofia Alessio-Robles; Amelia Lee Dogan; Monica Meltis; Firuzeh Shokooh Valle; Lora Oehlberg (Creativity & Cognition, 2025)