Leaning as a method of translation in large virtual environments. - Alyssa Harris; Preston Tunnell Wilson; Kevin Nguyen; Betsy Williams (SAP, 2013)

Does neck viewing angle affect spatial orientation in an HMD-based VE? - Betsy Williams; Preston Tunnell Wilson; Gayathri Narasimham; Timothy P. McNamara; John J. Rieser; Bobby Bodenheimer (SAP, 2013)

Walking in place using the Microsoft Kinect to explore a large VE. - Preston Tunnell Wilson; Kevin Nguyen; Kyle Dempsey; Betsy Williams (SAP, 2013)

Human joystick: Wii-leaning to translate in large virtual environments. - Alyssa Harris; Kevin Nguyen; Preston Tunnell Wilson; Matthew Jackoski; Betsy Williams (VRCAI, 2014)

Walking in place using the Microsoft Kinect to explore a large VE. - Preston Tunnell Wilson; Kevin Nguyen; Alyssa Harris; Betsy Williams (VRCAI, 2014)

VR locomotion: walking > walking in place > arm swinging. - Preston Tunnell Wilson; William Kalescky; Ansel MacLaughlin; Betsy Williams (VRCAI, 2016)

Can we crowdsource language design? - Preston Tunnell Wilson; Justin Pombrio; Shriram Krishnamurthi (Onward!, 2017)

Assessing and Teaching Scope, Mutation, and Aliasing in Upper-Level Undergraduates. - Kathi Fisler; Shriram Krishnamurthi; Preston Tunnell Wilson (SIGCSE, 2017)

The behavior of gradual types: a user study. - Preston Tunnell Wilson; Ben Greenman; Justin Pombrio; Shriram Krishnamurthi (DLS, 2018)

Evaluating the Tracing of Recursion in the Substitution Notional Machine. - Preston Tunnell Wilson; Kathi Fisler; Shriram Krishnamurthi (SIGCSE, 2018)

Harnessing the Wisdom of the Classes: Classsourcing and Machine Learning for Assessment Instrument Generation. - Sam Saarinen; Shriram Krishnamurthi; Kathi Fisler; Preston Tunnell Wilson (SIGCSE, 2019)